Open edges math fix (indices corrected in tables)
Spoiler lists bosses Enemizer settings fix Swamp flooded ladder's fix (Crossed mostly) Spoiler encoding issue fixed
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2
Rules.py
2
Rules.py
@@ -203,6 +203,8 @@ def global_rules(world, player):
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set_rule(world.get_entrance('Swamp Drain WN', player), lambda state: state.has('Drained Swamp', player))
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set_rule(world.get_entrance('Swamp Flooded Room WS', player), lambda state: state.has('Drained Swamp', player))
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set_rule(world.get_entrance('Swamp Flooded Room Ladder', player), lambda state: state.has('Drained Swamp', player))
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set_rule(world.get_entrance('Swamp Flooded Spot Ladder', player), lambda state: state.has('Drained Swamp', player) or state.has('Flippers', player))
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set_rule(world.get_entrance('Swamp Drain Left Up Stairs', player), lambda state: state.has('Drained Swamp', player) or state.has('Flippers', player))
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set_rule(world.get_location('Swamp Palace - Flooded Room - Left', player), lambda state: state.has('Drained Swamp', player))
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set_rule(world.get_location('Swamp Palace - Flooded Room - Right', player), lambda state: state.has('Drained Swamp', player))
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set_rule(world.get_entrance('Swamp Waterway NW', player), lambda state: state.has('Flippers', player))
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