Open edges math fix (indices corrected in tables)
Spoiler lists bosses Enemizer settings fix Swamp flooded ladder's fix (Crossed mostly) Spoiler encoding issue fixed
This commit is contained in:
@@ -78,8 +78,8 @@ def bottom_frame(self, parent, args=None):
|
||||
argsDump = vars(guiargs)
|
||||
hasEnemizer = "enemizercli" in argsDump and os.path.isfile(argsDump["enemizercli"])
|
||||
needEnemizer = False
|
||||
if not hasEnemizer:
|
||||
falsey = [ "none", "default", "vanilla", False, 0 ]
|
||||
if hasEnemizer:
|
||||
falsey = ["none", "default", False, 0]
|
||||
for enemizerOption in [ "shufflepots", "shuffleenemies", "enemy_damage", "shufflebosses", "enemy_health" ]:
|
||||
if enemizerOption in argsDump:
|
||||
if isinstance(argsDump[enemizerOption], dict):
|
||||
|
||||
Reference in New Issue
Block a user