Flute mode
And some odd fixes
This commit is contained in:
2
CLI.py
2
CLI.py
@@ -115,6 +115,7 @@ def parse_cli(argv, no_defaults=False):
|
||||
playerargs = parse_cli(shlex.split(getattr(ret, f"p{player}")), True)
|
||||
|
||||
for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
|
||||
'flute_mode',
|
||||
'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'openpyramid',
|
||||
'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
|
||||
'usestartinventory', 'bombbag', 'overworld_map', 'restrict_boss_items',
|
||||
@@ -156,6 +157,7 @@ def parse_settings():
|
||||
"crystals_gt": "7",
|
||||
"crystals_ganon": "7",
|
||||
"swords": "random",
|
||||
'flute_mode': 'normal',
|
||||
"difficulty": "normal",
|
||||
"item_functionality": "normal",
|
||||
"timer": "none",
|
||||
|
||||
Reference in New Issue
Block a user