Arrayify Adjust
This commit is contained in:
4
Gui.py
4
Gui.py
@@ -118,8 +118,8 @@ def guiMain(args=None):
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self.randomSprite = BooleanVar()
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self.randomSprite = BooleanVar()
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# Adjuster Controls
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# Adjuster Controls
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self.adjustContent,self.settings = adjust_page(self, self.pages["adjust"], self.settings)
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self.pages["adjust"].content,self.settings = adjust_page(self, self.pages["adjust"], self.settings)
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self.adjustContent.pack(side=TOP, fill=BOTH, expand=True)
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self.pages["adjust"].content.pack(side=TOP, fill=BOTH, expand=True)
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# Custom Controls
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# Custom Controls
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self.customContent = custom_page(self,self.pages["custom"])
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self.customContent = custom_page(self,self.pages["custom"])
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@@ -65,19 +65,19 @@ def loadcliargs(gui, args):
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spriteNameVar=gui.pages["randomizer"].pages["gameoptions"].gameOptionsWidgets["sprite"]["spriteNameVar"],
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spriteNameVar=gui.pages["randomizer"].pages["gameoptions"].gameOptionsWidgets["sprite"]["spriteNameVar"],
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randomSpriteVar=gui.randomSprite)
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randomSpriteVar=gui.randomSprite)
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gui.adjustContent.adjustWidgets["nobgm"].storageVar.set(int(args.disablemusic))
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gui.pages["adjust"].content.adjustWidgets["nobgm"].storageVar.set(int(args.disablemusic))
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gui.adjustContent.adjustWidgets['quickswap'].storageVar.set(args.quickswap)
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gui.pages["adjust"].content.adjustWidgets['quickswap'].storageVar.set(args.quickswap)
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gui.adjustContent.adjustWidgets["heartcolor"].storageVar.set(args.heartcolor)
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gui.pages["adjust"].content.adjustWidgets["heartcolor"].storageVar.set(args.heartcolor)
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gui.adjustContent.adjustWidgets["heartbeep"].storageVar.set(args.heartbeep)
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gui.pages["adjust"].content.adjustWidgets["heartbeep"].storageVar.set(args.heartbeep)
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gui.adjustContent.adjustWidgets["menuspeed"].storageVar.set(args.fastmenu)
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gui.pages["adjust"].content.adjustWidgets["menuspeed"].storageVar.set(args.fastmenu)
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gui.adjustContent.adjustWidgets["owpalettes"].storageVar.set(args.ow_palettes)
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gui.pages["adjust"].content.adjustWidgets["owpalettes"].storageVar.set(args.ow_palettes)
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gui.adjustContent.adjustWidgets["uwpalettes"].storageVar.set(args.uw_palettes)
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gui.pages["adjust"].content.adjustWidgets["uwpalettes"].storageVar.set(args.uw_palettes)
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def sprite_setter_adj(spriteObject):
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def sprite_setter_adj(spriteObject):
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gui.adjustContent.sprite = spriteObject
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gui.pages["adjust"].content.sprite = spriteObject
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if args.sprite is not None:
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if args.sprite is not None:
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sprite_obj = args.sprite if isinstance(args.sprite, Sprite) else Sprite(args.sprite)
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sprite_obj = args.sprite if isinstance(args.sprite, Sprite) else Sprite(args.sprite)
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r_sprite_flag = args.randomSprite if hasattr(args, 'randomSprite') else False
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r_sprite_flag = args.randomSprite if hasattr(args, 'randomSprite') else False
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set_sprite(sprite_obj, r_sprite_flag, spriteSetter=sprite_setter_adj,
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set_sprite(sprite_obj, r_sprite_flag, spriteSetter=sprite_setter_adj,
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spriteNameVar=gui.adjustContent.spriteNameVar2,
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spriteNameVar=gui.pages["adjust"].content.spriteNameVar2,
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randomSpriteVar=gui.randomSprite)
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randomSpriteVar=gui.randomSprite)
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