diff --git a/OWEdges.py b/OWEdges.py index 065d7261..2a912280 100644 --- a/OWEdges.py +++ b/OWEdges.py @@ -215,7 +215,7 @@ def create_owedges(world, player): create_owedge(player, 'Dark Chapel WS', 0x53, We, Ld, 0x2e) .coordInfo(0x08e0), create_owedge(player, 'Dark Chapel EC', 0x53, Ea, Ld, 0x2e) .coordInfo(0x04c0), create_owedge(player, 'Dark Graveyard WC', 0x54, We, Ld, 0x2f) .coordInfo(0x04e0), - create_owedge(player, 'Dark Graveyard ES', 0x54, Ea, Ld, 0x2f) .coordInfo(0x04c0), + create_owedge(player, 'Dark Graveyard EC', 0x54, Ea, Ld, 0x2f) .coordInfo(0x04c0), create_owedge(player, 'Qirn Jump SW', 0x55, So, Ld, 0x2b) .coordInfo(0x1004), create_owedge(player, 'Qirn Jump SC', 0x55, So, Wr, 0x2c) .coordInfo(0x1018), create_owedge(player, 'Qirn Jump SE', 0x55, So, Ld, 0x2d) .coordInfo(0x1020), @@ -506,7 +506,7 @@ OWEdgeGroups = { ['Skull Woods EN'], ['East Dark Death Mountain EN'], ['Dark Chapel EC'], - ['Dark Graveyard ES'], + ['Dark Graveyard EC'], ['Village of Outcasts ES'], ['Pyramid ES'], ['Frog ES'], @@ -691,7 +691,7 @@ parallel_links = bidict({'Lost Woods SW': 'Skull Woods SW', 'Sanctuary WS': 'Dark Chapel WS', 'Sanctuary EC': 'Dark Chapel EC', 'Graveyard WC': 'Dark Graveyard WC', - 'Graveyard EC': 'Dark Graveyard ES', + 'Graveyard EC': 'Dark Graveyard EC', 'River Bend SW': 'Qirn Jump SW', 'River Bend SC': 'Qirn Jump SC', 'River Bend SE': 'Qirn Jump SE', diff --git a/OverworldShuffle.py b/OverworldShuffle.py index 3daa9fc2..147527b9c 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -884,7 +884,7 @@ default_connections = [('Lost Woods SW', 'Lost Woods Pass NW'), ('Outcast Pond EN', 'Dark Chapel WN'), ('Outcast Pond ES', 'Dark Chapel WS'), ('Dark Chapel EC', 'Dark Graveyard WC'), - ('Dark Graveyard ES', 'Qirn Jump WC'), + ('Dark Graveyard EC', 'Qirn Jump WC'), ('Qirn Jump SW', 'Broken Bridge NW'), ('Qirn Jump SC', 'Broken Bridge NC'), ('Qirn Jump SE', 'Broken Bridge NE'), diff --git a/Regions.py b/Regions.py index 7eec2269..b085108b 100644 --- a/Regions.py +++ b/Regions.py @@ -147,7 +147,7 @@ def create_regions(world, player): create_dw_region(player, 'Dark Fortune Area', None, ['Fortune Teller (Dark)', 'Kakariko Fortune Mirror Spot', 'Dark Fortune NE', 'Dark Fortune EN', 'Dark Fortune ES', 'Dark Fortune SC']), create_dw_region(player, 'Outcast Pond Area', None, ['Kakariko Pond Mirror Spot', 'Outcast Pond NE', 'Outcast Pond WN', 'Outcast Pond WS', 'Outcast Pond SW', 'Outcast Pond SE', 'Outcast Pond EN', 'Outcast Pond ES']), create_dw_region(player, 'Dark Chapel Area', None, ['Dark Sanctuary Hint', 'Bonk Rock Ledge Mirror Spot', 'Dark Chapel WN', 'Dark Chapel WS', 'Dark Chapel EC']), - create_dw_region(player, 'Dark Graveyard Area', None, ['Graveyard Ledge Mirror Spot', 'Kings Grave Mirror Spot', 'Dark Graveyard WC', 'Dark Graveyard ES']), + create_dw_region(player, 'Dark Graveyard Area', None, ['Graveyard Ledge Mirror Spot', 'Kings Grave Mirror Spot', 'Dark Graveyard WC', 'Dark Graveyard EC']), create_dw_region(player, 'Qirn Jump Area', None, ['Qirn Jump Water Drop', 'River Bend Mirror Spot', 'Qirn Jump WC', 'Qirn Jump SW']), create_dw_region(player, 'Qirn Jump East Bank', None, ['Qirn Jump East Water Drop', 'River Bend East Mirror Spot', 'Qirn Jump SE', 'Qirn Jump EC', 'Qirn Jump ES']), create_dw_region(player, 'Qirn Jump Water', None, ['Qirn Jump Pier', 'Qirn Jump Whirlpool', 'Qirn Jump EN', 'Qirn Jump SC']),