Fixed issue with OWR Layout + Insanity ER
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@@ -1083,8 +1083,7 @@ def validate_layout(world, player):
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flat_sectors = [[r for l in s for r in l] for s in world.owsectors[player]]
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flat_sectors = [[r for l in s for r in l] for s in world.owsectors[player]]
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for sector in flat_sectors:
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for sector in flat_sectors:
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for region_name in sector:
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for region_name in sector:
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if region_name not in explored_regions and region_name not in isolated_regions \
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if region_name not in explored_regions and region_name not in isolated_regions:
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and not (region_name == 'Pyramid Exit Ledge' and world.shuffle[player] == 'insanity'):
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region = base_world.get_region(region_name, player)
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region = base_world.get_region(region_name, player)
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unreachable_regions[region_name] = region
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unreachable_regions[region_name] = region
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@@ -1895,7 +1894,8 @@ isolated_regions = [
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'Dark Death Mountain Floating Island',
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'Dark Death Mountain Floating Island',
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'Dark Death Mountain Ledge',
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'Dark Death Mountain Ledge',
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'Dark Death Mountain Isolated Ledge',
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'Dark Death Mountain Isolated Ledge',
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'Bumper Cave Ledge'
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'Bumper Cave Ledge',
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'Pyramid Exit Ledge'
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]
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]
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flute_data = {
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flute_data = {
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