diff --git a/EntranceShuffle.py b/EntranceShuffle.py index f1d44efc..900d0764 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -2616,9 +2616,9 @@ ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Desert Palace Entrance (South)': (0x108, 0xd70), 'Desert Palace Entrance (West)': (0x031, 0xca0), 'Desert Palace Entrance (North)': (0x0e1, 0xba0), 'Desert Palace Entrance (East)': (0x191, 0xca0), 'Eastern Palace': (0xf31, 0x620), 'Tower of Hera': (0x8D0, 0x080), - 'Hyrule Castle Entrance (South)': (0x7b0, 0x730), 'Hyrule Castle Entrance (West)': (0x700, 0x640), - 'Hyrule Castle Entrance (East)': (0x8a0, 0x640), 'Inverted Pyramid Entrance': (0x720, 0x700), - 'Agahnims Tower': (0x7e0, 0x640), + 'Hyrule Castle Entrance (South)': (0x820, 0x730), 'Hyrule Castle Entrance (West)': (0x740, 0x5D0), + 'Hyrule Castle Entrance (East)': (0x8f0, 0x5D0), 'Inverted Pyramid Entrance': (0x6C0, 0x5D0), + 'Agahnims Tower': (0x820, 0x5D0), 'Thieves Town': (0x1d0, 0x780), 'Skull Woods First Section Door': (0x240, 0x280), 'Skull Woods Second Section Door (East)': (0x1a0, 0x240), 'Skull Woods Second Section Door (West)': (0x0c0, 0x1c0), 'Skull Woods Final Section': (0x082, 0x0b0), @@ -2629,7 +2629,7 @@ ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Dark Death Mountain Ledge (West)': (0xb80, 0x180), 'Dark Death Mountain Ledge (East)': (0xc80, 0x180), 'Turtle Rock Isolated Ledge Entrance': (0xc00, 0x240), - 'Hyrule Castle Secret Entrance Stairs': (0x850, 0x700), + 'Hyrule Castle Secret Entrance Stairs': (0x8D0, 0x700), 'Kakariko Well Cave': (0x060, 0x680), 'Bat Cave Cave': (0x540, 0x8f0), 'Elder House (East)': (0x2b0, 0x6a0),