Added Overworld Shuffle parameter to CLI and Gui
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@@ -104,6 +104,14 @@
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"vt26"
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]
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},
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"ow_shuffle": {
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"choices": [
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"vanilla",
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"simple",
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"full",
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"crossed"
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]
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},
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"shuffle": {
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"choices": [
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"vanilla",
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@@ -6,6 +6,7 @@
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"version": "Version",
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"seed": "Seed",
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"player": "Player",
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"shuffling.overworld": "Shuffling overworld",
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"shuffling.world": "Shuffling the World about",
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"shuffling.dungeons": "Shuffling dungeons",
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"shuffling.pots": "Shuffling pots",
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@@ -192,6 +193,16 @@
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"The dungeon variants only mix up dungeons and keep the rest of",
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"the overworld vanilla."
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],
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"ow_shuffle": [
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"Select Overworld Shuffling Algorithm. (default: %(default)s)",
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"Vanilla: All overworld transitions are connected the same",
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" way they were in the base game.",
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"Simple: Overworld retains the same vanilla shape, but some overworld",
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" screens will be swapped with their opposite world version.",
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"Full: Overworld screen transitions will lead to other",
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" overworld screens from the same world.",
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"Crossed: Overworld screen transitions can lead to any other overworld screen."
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],
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"door_shuffle": [
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"Select Door Shuffling Algorithm. (default: %(default)s)",
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"Basic: Doors are mixed within a single dungeon.",
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@@ -109,6 +109,12 @@
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"randomizer.enemizer.enemizercli.online": "(get online)",
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"randomizer.overworld.overworldshuffle": "Overworld Shuffle",
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"randomizer.overworld.overworldshuffle.vanilla": "Vanilla",
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"randomizer.overworld.overworldshuffle.simple": "Simple",
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"randomizer.overworld.overworldshuffle.full": "Full",
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"randomizer.overworld.overworldshuffle.crossed": "Crossed",
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"randomizer.entrance.openpyramid": "Pre-open Pyramid Hole",
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"randomizer.entrance.shuffleganon": "Include Ganon's Tower and Pyramid Hole in shuffle pool",
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12
resources/app/gui/randomize/overworld/widgets.json
Normal file
12
resources/app/gui/randomize/overworld/widgets.json
Normal file
@@ -0,0 +1,12 @@
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{
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"widgets": {
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"overworldshuffle": {
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"type": "selectbox",
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"default": "vanilla",
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"options": [
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"vanilla",
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"full"
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]
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}
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}
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}
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