Fixing infinite loop caused by not exploring Spiral Cave (712344909)
Fixed not resetting the sampleList after a door needed to be dropped (List index out of range) (966141807, 538815752) Multiworld support for RoomData
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@@ -3,7 +3,7 @@ from Tables import door_pair_offset_table
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def create_rooms(world, player):
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world.rooms = [
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world.rooms += [
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Room(player, 0x01, 0x51168).door(Position.WestN2, DoorKind.Warp).door(Position.EastN2, DoorKind.Warp),
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Room(player, 0x02, 0x50b97).door(Position.South2, DoorKind.TrapTriggerableLow).door(Position.InteriorV2, DoorKind.NormalLow2).door(Position.South2, DoorKind.ToggleFlag),
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# Room(player, 0x03, 0x509cf).door(Position.SouthW, DoorKind.CaveEntrance),
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