Added pseudo items/locations in prep for Big Bomb logic
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@@ -163,7 +163,7 @@ def create_regions(world, player):
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create_dw_region(player, 'Dark Grassy Lawn', None, ['Grassy Lawn Pegs', 'Dark World Shop', 'Kakariko Grass Mirror Spot']),
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create_dw_region(player, 'Shield Shop Area', None, ['Shield Shop Fence (Outer) Ledge Drop', 'Forgotton Forest Mirror Spot', 'Shield Shop NW', 'Shield Shop NE']),
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create_dw_region(player, 'Shield Shop Fence', None, ['Shield Shop Fence (Inner) Ledge Drop', 'Red Shield Shop', 'Forgotton Forest Fence Mirror Spot']),
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create_dw_region(player, 'Pyramid Area', ['Pyramid'], ['Pyramid Fairy', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']),
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create_dw_region(player, 'Pyramid Area', ['Pyramid', 'Pyramid Crack'], ['Pyramid Fairy', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']),
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create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Exit Ledge Drop', 'HC Courtyard Left Mirror Spot', 'Pyramid Entrance']),
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create_dw_region(player, 'Pyramid Pass', None, ['Post Aga Inverted Teleporter', 'HC Area South Mirror Spot', 'Pyramid SW', 'Pyramid SE']),
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create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge SW']),
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@@ -321,7 +321,7 @@ def create_regions(world, player):
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create_cave_region(player, 'Dark World Hammer Peg Cave', 'a cave with an item', ['Peg Cave']),
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create_cave_region(player, 'Archery Game', 'a game of skill'),
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create_cave_region(player, 'Bonk Fairy (Dark)', 'a fairy fountain'),
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create_cave_region(player, 'Big Bomb Shop', 'the bomb shop'),
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create_cave_region(player, 'Big Bomb Shop', 'the bomb shop', ['Big Bomb']),
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create_cave_region(player, 'Dark Lake Hylia Healer Fairy', 'a fairy fountain'),
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create_cave_region(player, 'East Dark World Hint', 'a storyteller'),
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create_cave_region(player, 'Hype Cave', 'a bounty of five items', ['Hype Cave - Top', 'Hype Cave - Middle Right', 'Hype Cave - Middle Left',
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@@ -1488,6 +1488,8 @@ location_table = {'Mushroom': (0x180013, 0x186338, False, 'in the woods'),
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'Frog': (None, None, False, None),
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'Missing Smith': (None, None, False, None),
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'Dark Blacksmith Ruins': (None, None, False, None),
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'Big Bomb': (None, None, False, None),
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'Pyramid Crack': (None, None, False, None),
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'Trench 1 Switch': (None, None, False, None),
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'Trench 2 Switch': (None, None, False, None),
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'Swamp Drain': (None, None, False, None),
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