Expanded and restructured OW Shuffle to include more Crossed options
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6
Rom.py
6
Rom.py
@@ -646,16 +646,16 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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# patch overworld edges
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inverted_buffer = [0] * 0x82
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if world.owShuffle[player] != 'vanilla' or world.owCrossed[player] or world.owMixed[player]:
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if world.owShuffle[player] != 'vanilla' or world.owCrossed[player] != 'none' or world.owMixed[player]:
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owMode = 0
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if world.owShuffle[player] == 'parallel':
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owMode = 1
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elif world.owShuffle[player] == 'full':
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owMode = 2
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if world.owKeepSimilar[player] and (world.owShuffle[player] != 'vanilla' or world.owCrossed[player]):
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if world.owKeepSimilar[player] and (world.owShuffle[player] != 'vanilla' or world.owCrossed[player] in ['limited', 'chaos']):
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owMode |= 0x100
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if world.owCrossed[player]:
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if world.owCrossed[player] != 'none':
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owMode |= 0x200
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world.fix_fake_world[player] = True
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if world.owMixed[player]:
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