Hint system prototype
The junk hints still need filled in. For now, they're just clones of the Tavern Man hints. Also I haven't really tested this at all beyond verifying it runs and the ROM it makes boots. That needs to be addressed of course.
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Gui.py
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Gui.py
@@ -281,6 +281,7 @@ def guiMain(args=None):
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int(arrow1Var.get()), int(arrow10Var.get()), int(bomb1Var.get()), int(bomb3Var.get()), int(rupee1Var.get()), int(rupee5Var.get()), int(rupee20Var.get()), int(rupee50Var.get()), int(rupee100Var.get()),
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int(rupee300Var.get()), int(rupoorVar.get()), int(blueclockVar.get()), int(greenclockVar.get()), int(redclockVar.get()), int(triforcepieceVar.get()), int(triforcecountVar.get()),
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int(triforceVar.get()), int(rupoorcostVar.get()), int(universalkeyVar.get())]
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guiargs.shufflebosses = None
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guiargs.rom = romVar.get()
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guiargs.jsonout = None
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guiargs.sprite = sprite
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