Hint system prototype

The junk hints still need filled in. For now, they're just clones of the Tavern Man hints. Also I haven't really tested this at all beyond verifying it runs and the ROM it makes boots. That needs to be addressed of course.
This commit is contained in:
AmazingAmpharos
2019-01-20 01:01:02 -06:00
committed by GitHub
parent ffae1f2333
commit b2defa664d
6 changed files with 641 additions and 254 deletions

1
Gui.py
View File

@@ -281,6 +281,7 @@ def guiMain(args=None):
int(arrow1Var.get()), int(arrow10Var.get()), int(bomb1Var.get()), int(bomb3Var.get()), int(rupee1Var.get()), int(rupee5Var.get()), int(rupee20Var.get()), int(rupee50Var.get()), int(rupee100Var.get()),
int(rupee300Var.get()), int(rupoorVar.get()), int(blueclockVar.get()), int(greenclockVar.get()), int(redclockVar.get()), int(triforcepieceVar.get()), int(triforcecountVar.get()),
int(triforceVar.get()), int(rupoorcostVar.get()), int(universalkeyVar.get())]
guiargs.shufflebosses = None
guiargs.rom = romVar.get()
guiargs.jsonout = None
guiargs.sprite = sprite