diff --git a/EntranceShuffle.py b/EntranceShuffle.py index b55a8673..25741283 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -857,7 +857,7 @@ def link_entrances(world, player): # ensure Houlihan exits where Links House does # TODO: Plando should overrule this for links_house in world.get_entrance('Links House Exit', player).connected_region.exits: - if links_house.connected_region.name == 'Links House': + if links_house.connected_region and links_house.connected_region.name == 'Links House': break connect_exit(world, 'Chris Houlihan Room Exit', links_house.name, player)