Bug fix for attic blind
Bug fix for simple dungeon shuffles making HC your DW access with door shuffle on Bug fix for accessibility: none Moved bk/key info to keysanity screen Added chest total to keysanity screen
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@@ -42,6 +42,8 @@ def link_entrances(world, player):
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if world.mode[player] == 'standard':
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# must connect front of hyrule castle to do escape
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connect_two_way(world, 'Hyrule Castle Entrance (South)', 'Hyrule Castle Exit (South)', player)
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elif world.doorShuffle[player] != 'vanilla':
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lw_entrances.append('Hyrule Castle Entrance (South)')
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else:
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dungeon_exits.append(('Hyrule Castle Exit (South)', 'Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)'))
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lw_entrances.append('Hyrule Castle Entrance (South)')
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@@ -55,6 +57,11 @@ def link_entrances(world, player):
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if world.mode[player] == 'standard':
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# rest of hyrule castle must be in light world, so it has to be the one connected to east exit of desert
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connect_mandatory_exits(world, lw_entrances, [('Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)')], list(LW_Dungeon_Entrances_Must_Exit), player)
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elif world.doorShuffle[player] != 'vanilla':
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# sanc is in light world, so must all of HC if door shuffle is on
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connect_mandatory_exits(world, lw_entrances,
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[('Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)', 'Hyrule Castle Exit (South)')],
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list(LW_Dungeon_Entrances_Must_Exit), player)
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else:
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connect_mandatory_exits(world, lw_entrances, dungeon_exits, list(LW_Dungeon_Entrances_Must_Exit), player)
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connect_mandatory_exits(world, dw_entrances, dungeon_exits, list(DW_Dungeon_Entrances_Must_Exit), player)
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@@ -2047,6 +2054,14 @@ def simple_shuffle_dungeons(world, player):
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else:
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hc_target = multi_dungeons[2]
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# door shuffle should restrict hyrule castle to the light world due to sanc being limited to the LW
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if world.doorShuffle[player] != 'vanilla' and hc_target == 'Turtle Rock':
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swap_w_dp = random.choice([True, False])
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if swap_w_dp:
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hc_target, dp_target = dp_target, hc_target
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else:
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hc_target, tr_target = tr_target, hc_target
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# ToDo improve this?
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if world.mode[player] != 'inverted':
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