Bug fix for attic blind
Bug fix for simple dungeon shuffles making HC your DW access with door shuffle on Bug fix for accessibility: none Moved bk/key info to keysanity screen Added chest total to keysanity screen
This commit is contained in:
4
Rom.py
4
Rom.py
@@ -22,7 +22,7 @@ from EntranceShuffle import door_addresses, exit_ids
|
||||
|
||||
|
||||
JAP10HASH = '03a63945398191337e896e5771f77173'
|
||||
RANDOMIZERBASEHASH = '2a64368fe169ff1e5099ef65f926417f'
|
||||
RANDOMIZERBASEHASH = 'ad03900849f7220770bd8d00ed514dad'
|
||||
|
||||
|
||||
class JsonRom(object):
|
||||
@@ -608,6 +608,8 @@ def patch_rom(world, rom, player, team, enemized):
|
||||
rom.write_byte(0x13f01c+offset, layout.max_chests + layout.max_drops)
|
||||
rom.write_byte(0x13f02a+offset, layout.max_chests)
|
||||
builder = world.dungeon_layouts[player][name]
|
||||
rom.write_byte(0x13f070+offset, builder.location_cnt % 10)
|
||||
rom.write_byte(0x13f07e+offset, builder.location_cnt // 10)
|
||||
bk_status = 1 if builder.bk_required else 0
|
||||
bk_status = 2 if builder.bk_provided else bk_status
|
||||
rom.write_byte(0x13f038+offset*2, bk_status)
|
||||
|
||||
Reference in New Issue
Block a user