Merge branch 'DoorDevUnstable' into DoorDevVolatile

This commit is contained in:
aerinon
2023-10-06 12:57:37 -06:00

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@@ -1398,12 +1398,12 @@ def find_rules_for_zelda_delivery(world, player):
if not rule(blank_state):
rule_list.append(rule)
next_path.append(ext.name)
if connect.name == 'Sanctuary':
if connect.name == 'Hyrule Castle Throne Room':
return rule_list, next_path
else:
visited.add(connect)
queue.append((connect, rule_list, next_path))
raise Exception('No path to Sanctuary found')
raise Exception('No path to Throne Room found')
def set_big_bomb_rules(world, player):