Merge branch 'DoorDevUnstable' into DoorDevVolatile
This commit is contained in:
4
Rules.py
4
Rules.py
@@ -1398,12 +1398,12 @@ def find_rules_for_zelda_delivery(world, player):
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if not rule(blank_state):
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if not rule(blank_state):
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rule_list.append(rule)
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rule_list.append(rule)
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next_path.append(ext.name)
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next_path.append(ext.name)
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if connect.name == 'Sanctuary':
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if connect.name == 'Hyrule Castle Throne Room':
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return rule_list, next_path
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return rule_list, next_path
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else:
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else:
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visited.add(connect)
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visited.add(connect)
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queue.append((connect, rule_list, next_path))
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queue.append((connect, rule_list, next_path))
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raise Exception('No path to Sanctuary found')
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raise Exception('No path to Throne Room found')
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def set_big_bomb_rules(world, player):
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def set_big_bomb_rules(world, player):
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