From b64cebc4670fa560ce24e1c7af9ee3cbc0190c6b Mon Sep 17 00:00:00 2001 From: StructuralMike <66819228+StructuralMike@users.noreply.github.com> Date: Fri, 5 Mar 2021 21:45:36 +0100 Subject: [PATCH] Delete bomb_notes.me.txt --- bomb_notes.me.txt | 22 ---------------------- 1 file changed, 22 deletions(-) delete mode 100644 bomb_notes.me.txt diff --git a/bomb_notes.me.txt b/bomb_notes.me.txt deleted file mode 100644 index 8db78527..00000000 --- a/bomb_notes.me.txt +++ /dev/null @@ -1,22 +0,0 @@ -BaseClasses.py: - def can_use_bombs(self, player): - return (self.has('Bomb Upgrade (+10)', player) or not self.world.futuro[player]) - -Kill rooms are defined by std_kill_rooms[] in "Rules.py" and get standard_escape_rule() added, which now includes "or can_use_bombs". - -New location rules: - set_rule(world.get_location('Attic Cracked Floor', player), lambda state: state.can_use_bombs(player)) - -New entrance rules: - set_rule(world.get_entrance('Skull Pot Circle WN', player), lambda state: state.can_use_bombs(player)) - set_rule(world.get_entrance('Ice Bomb Drop Hole', player), lambda state: state.can_use_bombs(player)) - set_rule(world.get_entrance('Mire Crystal Mid NW', player), lambda state: state.can_use_bombs(player)) - set_rule(world.get_entrance('TR Dash Room NW', player), lambda state: state.can_use_bombs(player) or state.has_Boots(player)) - set_rule(world.get_entrance('TR Crystaroller SW', player), lambda state: state.can_use_bombs(player) or state.has_Boots(player)) - set_rule(world.get_entrance('TR Dash Room ES', player), lambda state: state.can_use_bombs(player) or state.has_Boots(player)) - for entrance in ['PoD Warp Hint SE', 'PoD Jelly Hall NW', 'PoD Jelly Hall NE', 'PoD Mimics 1 SW']: - set_rule(world.get_entrance(entrance, player), lambda state: state.can_use_bombs(player) or state.has_Boots(player)) - for entrance in ['PoD Pit Room Bomb Hole', 'PoD Map Balcony WS', 'PoD Arena Ledge ES', 'PoD Dark Maze E', 'PoD Big Chest Balcony W']: - set_rule(world.get_entrance(entrance, player), lambda state: state.can_use_bombs(player)) - for entrance in ['GT Warp Maze (Rails) WS', 'GT Bob\'s Room Hole', 'GT Randomizer Room ES', 'GT Bomb Conveyor SW', 'GT Crystal Circles NW']: - set_rule(world.get_entrance(entrance, player), lambda state: state.can_use_bombs(player))