Fix some issues with Smith return
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@@ -1627,7 +1627,7 @@ class Entrance(object):
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explored_regions[region] = path
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for exit in region.exits:
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if exit.connected_region and (not ignore_ledges or exit.spot_type != 'Ledge') \
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and exit.connected_region.name not in ['Dig Game Area'] \
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and exit.name not in ['Dig Game To Ledge Drop'] \
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and exit.access_rule(state):
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if exit.connected_region == destination:
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found = True
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