Fixed dungeon revival fake world behavior in glitched
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2
Rom.py
2
Rom.py
@@ -1364,7 +1364,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x180212, warningflags) # Warning flags
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# assorted fixes
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rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world else 0x00) # remain in real dark world when dying in dark world dungeon before killing aga1
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rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world[player] else 0x00) # remain in real dark world when dying in dark world dungeon before killing aga1
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rom.write_byte(0x180169, 0x01 if world.lock_aga_door_in_escape else 0x00) # Lock or unlock aga tower door during escape sequence.
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if world.is_atgt_swapped(player):
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rom.write_byte(0x180169, 0x02) # lock aga/ganon tower door with crystals in inverted
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