Merged in DR v1.2.0.12
This commit is contained in:
6
Rom.py
6
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '9ea9fca9e2c9a2cc37287368a860105b'
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RANDOMIZERBASEHASH = '2b14cd0bbab8a7fb943c8bc1ca75ed1f'
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class JsonRom(object):
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@@ -1788,8 +1788,8 @@ def write_custom_shops(rom, world, player):
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def write_enemizer_tweaks(rom, world, player):
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if world.enemy_shuffle[player] != 'none':
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rom.write_byte(snes_to_pc(0x1DF6D8, 0)) # lets enemies walk on water instead of clipping into infinity?
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rom.write_byte(snes_to_pc(0x0DB6B3, 0x82)) # hovers don't need water necessarily?
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rom.write_byte(snes_to_pc(0x1DF6D8), 0) # lets enemies walk on water instead of clipping into infinity?
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rom.write_byte(snes_to_pc(0x0DB6B3), 0x82) # hovers don't need water necessarily?
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def hud_format_text(text):
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output = bytes()
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