Merged in DR v1.2.0.12

This commit is contained in:
codemann8
2023-03-08 16:16:04 -06:00
5 changed files with 11 additions and 7 deletions

6
Rom.py
View File

@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '9ea9fca9e2c9a2cc37287368a860105b'
RANDOMIZERBASEHASH = '2b14cd0bbab8a7fb943c8bc1ca75ed1f'
class JsonRom(object):
@@ -1788,8 +1788,8 @@ def write_custom_shops(rom, world, player):
def write_enemizer_tweaks(rom, world, player):
if world.enemy_shuffle[player] != 'none':
rom.write_byte(snes_to_pc(0x1DF6D8, 0)) # lets enemies walk on water instead of clipping into infinity?
rom.write_byte(snes_to_pc(0x0DB6B3, 0x82)) # hovers don't need water necessarily?
rom.write_byte(snes_to_pc(0x1DF6D8), 0) # lets enemies walk on water instead of clipping into infinity?
rom.write_byte(snes_to_pc(0x0DB6B3), 0x82) # hovers don't need water necessarily?
def hud_format_text(text):
output = bytes()