first edge function

This commit is contained in:
aerinon
2020-02-14 16:35:17 -07:00
parent cad62c59ab
commit b76a5f954d
4 changed files with 257 additions and 21 deletions

View File

@@ -1,4 +1,5 @@
WarpLeft:
lda DRMode : beq .end
lda $040c : cmp.b #$ff : beq .end
lda $20 : ldx $aa
jsr CalcIndex
@@ -9,6 +10,7 @@ WarpLeft:
rtl
WarpRight:
lda DRMode : beq .end
lda $040c : cmp.b #$ff : beq .end
lda $20 : ldx $aa
jsr CalcIndex
@@ -19,6 +21,7 @@ WarpRight:
rtl
WarpUp:
lda DRMode : beq .end
lda $040c : cmp.b #$ff : beq .end
lda $22 : ldx $a9
jsr CalcIndex
@@ -29,6 +32,7 @@ WarpUp:
rtl
WarpDown:
lda DRMode : beq .end
lda $040c : cmp.b #$ff : beq .end
lda $22 : ldx $a9
jsr CalcIndex
@@ -39,11 +43,11 @@ WarpDown:
rtl
TrapDoorFixer:
lda $ab : and #$0038 : beq .end
lda $fe : and #$0038 : beq .end
xba : asl #2 : sta $00
stz $0468 : lda $068c : ora $00 : sta $068c
.end
stz $ab ; clear our ab here because we don't need it anymore
stz $fe ; clear our ab here because we don't need it anymore
rts
Cleanup:
@@ -72,7 +76,8 @@ LoadRoomHorz:
sty $06 : sta $07 : lda $a0 : pha ; Store normal room on stack
lda $07 : jsr LookupNewRoom ; New room is in A, Room Data is in $00
lda $01 : and.b #$80 : cmp #$80 : bne .gtg
pla : sta $a0 : bra .end ; Restore normal room, abort (straight staircases and open edges can get in this routine)
jsr HorzEdge : pla : bcs .end
sta $a0 : bra .end ; Restore normal room, abort (straight staircases and open edges can get in this routine)
.gtg ;Good to Go!
pla ; Throw away normal room (don't fill up the stack)
@@ -84,7 +89,7 @@ LoadRoomHorz:
jsr ShiftQuad
jsr ShiftCameraBounds
ldy #$01 : jsr ShiftVariablesSubDir ; flip direction
lda $01 : sta $ab : and #$04 : lsr #2
lda $01 : sta $fe : and #$04 : lsr #2
sta $ee
lda $01 : and #$10 : beq .end : stz $0468
.end
@@ -100,8 +105,8 @@ LoadRoomVert:
sty $06 : sta $07 : lda $a0 : pha ; Store normal room on stack
lda $07 : jsr LookupNewRoom ; New room is in A, Room Data is in $00
lda $01 : and.b #$80 : cmp #$80 : bne .gtg
pla : sta $a0 : bra .end ; Restore normal room, abort (straight staircases and open edges can get in this routine)
jsr VertEdge : pla : bcs .end
sta $a0 : bra .end ; Restore normal room, abort (straight staircases and open edges can get in this routine)
.gtg ;Good to Go!
pla ; Throw away normal room (don't fill up the stack)
lda $a0 : and.b #$F0 : lsr #3 : !sub $21 : !add $06 : sta $02
@@ -111,7 +116,7 @@ LoadRoomVert:
jsr ShiftQuad
jsr ShiftCameraBounds
ldy #$00 : jsr ShiftVariablesSubDir ; flip direction
lda $01 : sta $ab : and #$04 : lsr #2
lda $01 : sta $fe : and #$04 : lsr #2
sta $ee
.end
plb ; restore db register
@@ -132,7 +137,7 @@ LookupNewRoom: ; expects data offset to be in A
rts
}
; INPUTS-- X: Direction Index , $02: Shift Value
; INPUTS-- Y: Direction Index , $02: Shift Value
; Sets high bytes of various registers
ShiftVariablesMainDir:
{
@@ -249,7 +254,7 @@ AdjustTransition:
lda $fe : and #$0001 : asl : tax
lda.l OffsetTable,x : adc $00E2,y : and.w #$FFFE : sta $00E2,y : sta $00E0,y
ply : bra .done
.reset ; clear the 0127 variable so to not disturb intra-tile doors
.reset ; clear the $ab variable so to not disturb intra-tile doors
stz $fe
.done
rep #$20 : lda $00 : and #$01fc