diff --git a/CHANGELOG.md b/CHANGELOG.md index f5edc88f..dd5f3cb1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,8 @@ # Changelog +### 0.2.5.1 +- Fixed missing rule for Inverted VoO Portal access + ### 0.2.5.0 - Many updates to Inverted OW Terrain: - Links House start now spawns in Big Bomb Shop diff --git a/OverworldShuffle.py b/OverworldShuffle.py index e825d799..8d432988 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -5,7 +5,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl from Regions import mark_dark_world_regions, mark_light_world_regions from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel -__version__ = '0.2.5.0-u' +__version__ = '0.2.5.1-u' def link_overworld(world, player): # setup mandatory connections diff --git a/Rules.py b/Rules.py index f1c216a3..3e5ef987 100644 --- a/Rules.py +++ b/Rules.py @@ -949,6 +949,7 @@ def ow_rules(world, player): set_rule(world.get_entrance('Skull Woods Pass East Top Mirror Spot', player), lambda state: state.has_Mirror(player)) set_rule(world.get_entrance('Skull Woods Pass Portal Mirror Spot', player), lambda state: state.has_Mirror(player)) set_rule(world.get_entrance('Skull Woods Pass East Bottom Mirror Spot', player), lambda state: state.has_Mirror(player)) + set_rule(world.get_entrance('West Dark World Teleporter', player), lambda state: state.can_lift_rocks(player)) if not world.is_tile_swapped(0x11, player): set_rule(world.get_entrance('Kakariko Fortune Mirror Spot', player), lambda state: state.has_Mirror(player))