Fixed incorrect mirror rule

This commit is contained in:
codemann8
2021-11-23 22:33:39 -06:00
parent a563b930cc
commit b8855efe76

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@@ -717,7 +717,7 @@ def default_rules(world, player):
# Underworld Logic
set_rule(world.get_entrance('Old Man Cave Exit (West)', player), lambda state: False) # drop cannot be climbed up
set_rule(world.get_entrance('Paradox Cave Push Block Reverse', player), lambda state: state.has('Mirror', player)) # can erase block
set_rule(world.get_entrance('Paradox Cave Push Block Reverse', player), lambda state: state.has('Magic Mirror', player)) # can erase block
set_rule(world.get_entrance('Bumper Cave Exit (Top)', player), lambda state: state.has('Cape', player))
set_rule(world.get_entrance('Bumper Cave Exit (Bottom)', player), lambda state: state.has('Cape', player) or state.has('Hookshot', player))
set_rule(world.get_entrance('Superbunny Cave Exit (Bottom)', player), lambda state: False) # Cannot get to bottom exit from top. Just exists for shuffling