Fix trock entrances when intensity < 3
Fix outputpath setting in settings.json
This commit is contained in:
aerinon
2020-11-16 13:20:39 -07:00
5 changed files with 18 additions and 9 deletions

View File

@@ -36,13 +36,16 @@ otherwise unconnected logically can be reach using these glitches. To prevent th
# Bug Fixes
* 2.0.11u
* 2.0.12u
* Option to keep original palettes in crossed dungeon mode
* If sanc if in a DW dungeon because of crossed+ ER, then you start in bunny form
* Mirroring from sanc to the portal is now in logic
* Another fix for animated tiles (fairy fountains)
* GT Big Key stat fixed on credits
* Todo: Standard logic fixes for lobbies
* 2.0.11u
* Fix output path setting in settings.json
* Fix trock entrances when intensity <= 2
* 2.0.10u
* Fix POD, TR, GT and SKULL 3 entrance if sanc ends up in that dungeon in crossed ER+
* TR Lobbies that need a bomb and can be entered before bombing should be pre-opened