Clean up and vanilla fill improvements
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@@ -102,6 +102,8 @@ def create_district_helper(world, player):
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south_dw_entrances.append('Inverted Links House')
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voo_north_entrances.remove('Dark Sanctuary')
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voo_north_entrances.append('Inverted Dark Sanctuary')
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voo_north_entrances.remove('Bumper Cave (Top)')
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nw_lw_entrances.append('Bumper Cave (Top)')
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ddm_entrances.remove('Ganons Tower')
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central_lw_entrances.append('Inverted Ganons Tower')
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central_lw_entrances.remove('Agahnims Tower')
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