Skull 3 entrance fix - could be refined

Thieves Town region addition - couldn't reach certain doors from elsewhere.
Ice Palace trap doors and fixed a couple broken staircases
This commit is contained in:
aerinon
2019-11-04 13:04:26 -07:00
parent 8b7bbc25ff
commit bad5fff022
5 changed files with 32 additions and 32 deletions

View File

@@ -485,8 +485,8 @@ def create_regions(world, player):
# tt
create_dungeon_region(player, 'Thieves Lobby', 'Thieves\' Town', ['Thieves\' Town - Map Chest'], ['Thieves Town Exit', 'Thieves Lobby N Edge', 'Thieves Lobby NE Edge', 'Thieves Lobby E']),
create_dungeon_region(player, 'Thieves Ambush', 'Thieves\' Town', ['Thieves\' Town - Ambush Chest'], ['Thieves Ambush S Edge', 'Thieves Ambush SE Edge', 'Thieves Ambush ES Edge', 'Thieves Ambush EN Edge', 'Thieves Ambush E']),
create_dungeon_region(player, 'Thieves BK Corner', 'Thieves\' Town', None, ['Thieves BK Corner WN Edge', 'Thieves BK Corner WS Edge', 'Thieves BK Corner S Edge', 'Thieves BK Corner SW Edge',
'Thieves BK Corner W', 'Thieves BK Corner NW', 'Thieves BK Corner NE']),
create_dungeon_region(player, 'Thieves Rail Ledge', 'Thieves\' Town', None, ['Thieves Rail Ledge NW', 'Thieves Rail Ledge W']),
create_dungeon_region(player, 'Thieves BK Corner', 'Thieves\' Town', None, ['Thieves BK Corner WN Edge', 'Thieves BK Corner WS Edge', 'Thieves BK Corner S Edge', 'Thieves BK Corner SW Edge', 'Thieves BK Corner NE']),
create_dungeon_region(player, 'Thieves Compass Room', 'Thieves\' Town', ['Thieves\' Town - Compass Chest'], ['Thieves Compass Room NW Edge', 'Thieves Compass Room N Edge', 'Thieves Compass Room WS Edge', 'Thieves Compass Room W']),
create_dungeon_region(player, 'Thieves Big Chest Nook', 'Thieves\' Town', ['Thieves\' Town - Big Key Chest'], ['Thieves Big Chest Nook WS Edge']),
create_dungeon_region(player, 'Thieves Hallway', 'Thieves\' Town', ['Thieves\' Town - Hallway Pot Key'], ['Thieves Hallway SE', 'Thieves Hallway NE', 'Thieves Hallway WN', 'Thieves Hallway WS']),