feat: promote new entrance shuffle algorithm out of experimental
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@@ -3,12 +3,13 @@ from DoorShuffle import link_doors
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from Doors import create_doors
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from Dungeons import create_dungeons, get_dungeon_item_pool
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from OverworldShuffle import link_overworld
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from EntranceShuffle import link_entrances
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from ItemList import generate_itempool, difficulties
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from Items import ItemFactory
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from Regions import create_regions, mark_light_dark_world_regions, create_dungeon_regions, create_shops
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from RoomData import create_rooms
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from Rules import set_rules
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from source.overworld.EntranceShuffle2 import link_entrances_new
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from test.TestBase import TestBase
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@@ -25,7 +26,7 @@ class TestInverted(TestBase):
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create_rooms(self.world, 1)
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create_dungeons(self.world, 1)
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link_overworld(self.world, 1)
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link_entrances(self.world, 1)
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link_entrances_new(self.world, 1)
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link_doors(self.world, 1)
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generate_itempool(self.world, 1)
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self.world.required_medallions[1] = ['Ether', 'Quake']
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