Fix some stuff for bomb mode
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11
Rom.py
11
Rom.py
@@ -1366,11 +1366,12 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x0301FD, 0xD9)
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rom.write_byte(0x030224, 0x04) # adjust width of offset for replaced pot bomb
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rom.write_byte(0x030229, 0x04)
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rom.write_byte(0x04CC4A, 0xD9) # bonk rocks that drop bombs
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rom.write_byte(0x04D028, 0xD9)
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rom.write_byte(0x04D397, 0xD9)
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rom.write_byte(0x04D3A3, 0xDB)
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rom.write_byte(0x04D56A, 0xDA)
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if not world.shuffle_bonk_drops[player]:
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rom.write_byte(0x04CC4A, 0xD9) # bonk rocks that drop bombs
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rom.write_byte(0x04D028, 0xD9)
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rom.write_byte(0x04D397, 0xD9)
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rom.write_byte(0x04D3A3, 0xDB)
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rom.write_byte(0x04D56A, 0xDA)
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rom.write_byte(0x00EDA7, 0x35) # DW chest game (bomb -> blue rupee)
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# thiefs and pikits shouldn't steal bombs
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