Replaced all references of Inverted-variant regions/exits
This commit is contained in:
@@ -40,14 +40,12 @@ def link_entrances_new(world, player):
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avail_pool = EntrancePool(world, player)
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i_drop_map = {x: y for x, y in drop_map.items() if not x.startswith('Inverted')}
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i_entrance_map = {x: y for x, y in entrance_map.items() if not x.startswith('Inverted')}
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i_single_ent_map = {x: y for x, y in single_entrance_map.items() if not x.startswith('Inverted')}
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i_single_ent_map = {x: y for x, y in single_entrance_map.items()}
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avail_pool.entrances = set(i_drop_map.keys()).union(i_entrance_map.keys()).union(i_single_ent_map.keys())
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avail_pool.exits = set(i_entrance_map.values()).union(i_drop_map.values()).union(i_single_ent_map.values())
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avail_pool.exits.add('Chris Houlihan Room Exit')
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avail_pool.inverted = world.mode[player] == 'inverted'
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if avail_pool.inverted:
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avail_pool.exits.add('Inverted Dark Sanctuary Exit')
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inverted_substitution(avail_pool, avail_pool.entrances, True, True)
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inverted_substitution(avail_pool, avail_pool.exits, False, True)
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avail_pool.original_entrances.update(avail_pool.entrances)
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@@ -145,14 +143,14 @@ def link_entrances_new(world, player):
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world.ganon_at_pyramid[player] = False
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# check for Ganon's Tower location
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gt = 'Inverted Ganons Tower' if avail_pool.inverted else 'Ganons Tower'
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gt = 'Agahnims Tower' if avail_pool.world.is_atgt_swapped(avail_pool.player) else 'Ganons Tower'
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if world.get_entrance(gt, player).connected_region.name != 'Ganons Tower Portal':
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world.ganonstower_vanilla[player] = False
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def do_vanilla_connections(avail_pool):
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if 'Chris Houlihan Room Exit' in avail_pool.exits:
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lh = 'Inverted Links House' if avail_pool.inverted else 'Links House'
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lh = 'Big Bomb Shop' if avail_pool.inverted else 'Links House'
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connect_exit('Chris Houlihan Room Exit', lh, avail_pool)
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for ent in list(avail_pool.entrances):
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if ent in avail_pool.default_map and avail_pool.default_map[ent] in avail_pool.exits:
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@@ -173,13 +171,13 @@ def do_main_shuffle(entrances, exits, avail, mode_def):
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avail.decoupled_exits.extend(exits)
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if not avail.world.shuffle_ganon:
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if avail.inverted and 'Inverted Ganons Tower' in entrances:
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connect_two_way('Inverted Ganons Tower', 'Inverted Ganons Tower Exit', avail)
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entrances.remove('Inverted Ganons Tower')
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exits.remove('Inverted Ganons Tower Exit')
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if avail.world.is_atgt_swapped(avail.player) and 'Agahnims Tower' in entrances:
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connect_two_way('Agahnims Tower', 'Ganons Tower Exit', avail)
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entrances.remove('Agahnims Tower')
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exits.remove('Ganons Tower Exit')
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if not avail.coupled:
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avail.decoupled_entrances.remove('Inverted Ganons Tower')
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avail.decoupled_exits.remove('Inverted Ganons Tower Exit')
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avail.decoupled_entrances.remove('Agahnims Tower')
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avail.decoupled_exits.remove('Ganons Tower Exit')
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elif 'Ganons Tower' in entrances:
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connect_two_way('Ganons Tower', 'Ganons Tower Exit', avail)
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entrances.remove('Ganons Tower')
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@@ -200,13 +198,13 @@ def do_main_shuffle(entrances, exits, avail, mode_def):
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do_links_house(entrances, exits, avail, cross_world)
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# inverted sanc
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if avail.inverted and 'Inverted Dark Sanctuary Exit' in exits:
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if avail.inverted and 'Dark Sanctuary Hint' in exits:
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choices = [e for e in Inverted_Dark_Sanctuary_Doors if e in entrances]
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choice = random.choice(choices)
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entrances.remove(choice)
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exits.remove('Inverted Dark Sanctuary Exit')
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connect_entrance(choice, 'Inverted Dark Sanctuary', avail)
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ext = avail.world.get_entrance('Inverted Dark Sanctuary Exit', avail.player)
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exits.remove('Dark Sanctuary Hint')
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connect_entrance(choice, 'Dark Sanctuary Hint', avail)
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ext = avail.world.get_entrance('Dark Sanctuary Hint Exit', avail.player)
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ext.connect(avail.world.get_entrance(choice, avail.player).parent_region)
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if not avail.coupled:
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avail.decoupled_entrances.remove(choice)
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@@ -256,7 +254,7 @@ def do_main_shuffle(entrances, exits, avail, mode_def):
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rem_exits.remove('Blacksmiths Hut')
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# bomb shop
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bomb_shop = 'Inverted Big Bomb Shop' if avail.inverted else 'Big Bomb Shop'
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bomb_shop = 'Links House' if avail.inverted else 'Big Bomb Shop'
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if bomb_shop in rem_exits:
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bomb_shop_options = Inverted_Bomb_Shop_Options if avail.inverted else Bomb_Shop_Options
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bomb_shop_options = [x for x in bomb_shop_options if x in rem_entrances]
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@@ -417,10 +415,10 @@ def do_holes_and_linked_drops(entrances, exits, avail, cross_world, keep_togethe
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def do_links_house(entrances, exits, avail, cross_world):
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lh_exit = 'Inverted Links House Exit' if avail.inverted else 'Links House Exit'
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lh_exit = 'Links House Exit'
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if lh_exit in exits:
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if not avail.world.shufflelinks[avail.player]:
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links_house = 'Inverted Links House' if avail.inverted else 'Links House'
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links_house = 'Big Bomb Shop' if avail.inverted else 'Links House'
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else:
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forbidden = list(Isolated_LH_Doors_Inv + Inverted_Dark_Sanctuary_Doors
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if avail.inverted else Isolated_LH_Doors_Open)
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@@ -632,7 +630,7 @@ def do_fixed_shuffle(avail, entrance_list):
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if ('Hyrule Castle Entrance (South)' in entrances and
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avail.world.doorShuffle[avail.player] in ['basic', 'crossed']):
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rules.must_exit_to_lw = True
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if 'Inverted Ganons Tower' in entrances and not avail.world.shuffle_ganon:
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if avail.world.is_atgt_swapped(avail.player) and 'Agahnims Tower' in entrances and not avail.world.shuffle_ganon:
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rules.fixed = True
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option = (i, entrances, targets, rules)
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options[i] = option
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@@ -644,7 +642,8 @@ def do_fixed_shuffle(avail, entrance_list):
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elif rules.fixed:
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choice = choices[i]
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elif rules.must_exit_to_lw:
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filtered_choices = {i: opt for i, opt in choices.items() if all(t in default_lw for t in opt[2])}
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lw_exits = default_lw + ['Big Bomb Shop', 'Ganons Tower Exit'] if avail.inverted else ['Links House Exit', 'Agahnims Tower Exit']
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filtered_choices = {i: opt for i, opt in choices.items() if all(t in lw_exits for t in opt[2])}
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index, choice = random.choice(list(filtered_choices.items()))
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else:
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index, choice = random.choice(list(choices.items()))
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@@ -812,7 +811,7 @@ def do_mandatory_connections(avail, entrances, cave_options, must_exit):
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for entrance in invalid_connections:
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if avail.world.get_entrance(entrance, avail.player).connected_region == at:
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for ext in invalid_connections[entrance]:
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invalid_connections[ext] = invalid_connections[ext].union({'Inverted Ganons Tower', 'Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)'})
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invalid_connections[ext] = invalid_connections[ext].union({'Agahnims Tower', 'Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)'})
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break
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used_caves = []
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@@ -955,7 +954,7 @@ def find_entrances_and_exits(avail_pool, entrance_pool):
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if item in avail_pool.entrances:
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entrances.append(item)
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if item in entrance_map and entrance_map[item] in avail_pool.exits:
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if entrance_map[item] in ['Links House Exit', 'Inverted Links House Exit']:
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if entrance_map[item] == 'Links House Exit':
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targets.append('Chris Houlihan Room Exit')
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targets.append(entrance_map[item])
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elif item in single_entrance_map and single_entrance_map[item] in avail_pool.exits:
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@@ -964,21 +963,18 @@ def find_entrances_and_exits(avail_pool, entrance_pool):
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inverted_sub_table = {
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'Ganons Tower': 'Inverted Agahnims Tower',
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'Agahnims Tower': 'Inverted Ganons Tower',
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'Dark Sanctuary Hint': 'Inverted Dark Sanctuary',
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'Big Bomb Shop': 'Inverted Links House',
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'Links House': 'Inverted Big Bomb Shop',
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#TODO: Confirm this is correct
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#'Ganons Tower': 'Agahnims Tower',
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#'Agahnims Tower': 'Ganons Tower',
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#'Links House': 'Big Bomb Shop',
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#'Big Bomb Shop': 'Links House',
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'Pyramid Hole': 'Inverted Pyramid Hole',
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'Pyramid Entrance': 'Inverted Pyramid Entrance'
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}
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inverted_exit_sub_table = {
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'Ganons Tower Exit': 'Inverted Agahnims Tower Exit',
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'Agahnims Tower Exit': 'Inverted Ganons Tower Exit',
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'Dark Sanctuary Hint': 'Inverted Dark Sanctuary Exit',
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'Big Bomb Shop': 'Inverted Links House Exit',
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'Links House Exit': 'Inverted Big Bomb Shop',
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#'Ganons Tower Exit': 'Ganons Tower Exit',
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#'Agahnims Tower Exit': 'Agahnims Tower Exit'
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}
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@@ -1071,10 +1067,7 @@ def connect_entrance(entrancename, exit_name, avail):
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entrance.connect(region, addresses, target)
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avail.entrances.remove(entrancename)
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if avail.coupled:
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if exit_name == 'Inverted Dark Sanctuary':
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avail.exits.remove('Inverted Dark Sanctuary Exit')
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else:
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avail.exits.remove(exit_name)
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avail.exits.remove(exit_name)
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world.spoiler.set_entrance(entrance.name, exit.name if exit is not None else region.name, 'entrance', player)
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logging.getLogger('').debug(f'Connected (entr) {entrance.name} to {exit.name if exit is not None else region.name}')
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@@ -1197,7 +1190,7 @@ modes = {
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'Dark Lake Hylia Shop', 'East Dark World Hint', 'Kakariko Gamble Game', 'Good Bee Cave',
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'Long Fairy Cave', 'Bush Covered House', 'Fortune Teller (Light)', 'Lost Woods Gamble',
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'Desert Fairy', 'Light Hype Fairy', 'Lake Hylia Fortune Teller', 'Lake Hylia Fairy',
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'Bonk Fairy (Light)', 'Inverted Dark Sanctuary'],
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'Bonk Fairy (Light)'],
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},
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'fixed_shops': {
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'special': 'vanilla',
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@@ -1221,14 +1214,13 @@ modes = {
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'Ice Rod Cave', 'Dam', 'Bonk Rock Cave', 'Library', 'Potion Shop', 'Mini Moldorm Cave',
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'Checkerboard Cave', 'Graveyard Cave', 'Cave 45', 'Sick Kids House', 'Blacksmiths Hut',
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'Sahasrahlas Hut', 'Aginahs Cave', 'Chicken House', 'Kings Grave', 'Blinds Hideout',
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'Waterfall of Wishing', 'Inverted Bomb Shop', 'Cave Shop (Dark Death Mountain)',
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'Waterfall of Wishing', 'Cave Shop (Dark Death Mountain)',
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'Dark World Potion Shop', 'Dark World Lumberjack Shop', 'Dark World Shop',
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'Red Shield Shop', 'Kakariko Shop', 'Capacity Upgrade', 'Cave Shop (Lake Hylia)',
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'Lumberjack House', 'Snitch Lady (West)', 'Snitch Lady (East)', 'Tavern (Front)',
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'Light World Bomb Hut', '20 Rupee Cave', '50 Rupee Cave', 'Hookshot Fairy',
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'Palace of Darkness Hint', 'Dark Lake Hylia Ledge Spike Cave',
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'Dark Desert Hint',
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'Links House', 'Inverted Links House', 'Tavern North']
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'Dark Desert Hint', 'Links House', 'Tavern North']
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},
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'old_man_cave': { # have to do old man cave first so lw dungeon don't use up everything
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'special': 'old_man_cave_east',
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@@ -1273,7 +1265,7 @@ modes = {
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'Dark Lake Hylia Shop', 'East Dark World Hint', 'Kakariko Gamble Game', 'Good Bee Cave',
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'Long Fairy Cave', 'Bush Covered House', 'Fortune Teller (Light)', 'Lost Woods Gamble',
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'Desert Fairy', 'Light Hype Fairy', 'Lake Hylia Fortune Teller', 'Lake Hylia Fairy',
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'Bonk Fairy (Light)', 'Inverted Dark Sanctuary'],
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'Bonk Fairy (Light)'],
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},
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'fixed_shops': {
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'special': 'vanilla',
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@@ -1297,14 +1289,13 @@ modes = {
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'Ice Rod Cave', 'Dam', 'Bonk Rock Cave', 'Library', 'Potion Shop', 'Mini Moldorm Cave',
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'Checkerboard Cave', 'Graveyard Cave', 'Cave 45', 'Sick Kids House', 'Blacksmiths Hut',
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'Sahasrahlas Hut', 'Aginahs Cave', 'Chicken House', 'Kings Grave', 'Blinds Hideout',
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'Waterfall of Wishing', 'Inverted Bomb Shop', 'Cave Shop (Dark Death Mountain)',
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'Waterfall of Wishing', 'Cave Shop (Dark Death Mountain)',
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'Dark World Potion Shop', 'Dark World Lumberjack Shop', 'Dark World Shop',
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'Red Shield Shop', 'Kakariko Shop', 'Capacity Upgrade', 'Cave Shop (Lake Hylia)',
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'Lumberjack House', 'Snitch Lady (West)', 'Snitch Lady (East)', 'Tavern (Front)',
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'Light World Bomb Hut', '20 Rupee Cave', '50 Rupee Cave', 'Hookshot Fairy',
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'Palace of Darkness Hint', 'Dark Lake Hylia Ledge Spike Cave',
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'Dark Desert Hint',
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'Links House', 'Inverted Links House', 'Tavern North']
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'Dark Desert Hint', 'Links House', 'Tavern North']
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}
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}
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},
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@@ -1512,7 +1503,6 @@ entrance_map = {
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'Hyrule Castle Entrance (West)': 'Hyrule Castle Exit (West)',
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'Hyrule Castle Entrance (East)': 'Hyrule Castle Exit (East)',
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'Agahnims Tower': 'Agahnims Tower Exit',
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'Inverted Agahnims Tower': 'Inverted Agahnims Tower Exit',
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'Thieves Town': 'Thieves Town Exit',
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'Skull Woods First Section Door': 'Skull Woods First Section Exit',
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@@ -1529,10 +1519,8 @@ entrance_map = {
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'Dark Death Mountain Ledge (East)': 'Turtle Rock Ledge Exit (East)',
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'Turtle Rock Isolated Ledge Entrance': 'Turtle Rock Isolated Ledge Exit',
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'Ganons Tower': 'Ganons Tower Exit',
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'Inverted Ganons Tower': 'Inverted Ganons Tower Exit',
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'Links House': 'Links House Exit',
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'Inverted Links House': 'Inverted Links House Exit',
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'Hyrule Castle Secret Entrance Stairs': 'Hyrule Castle Secret Entrance Exit',
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@@ -1571,7 +1559,7 @@ entrance_map = {
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'Spectacle Rock Cave': 'Spectacle Rock Cave Exit (Top)',
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'Paradox Cave (Bottom)': 'Paradox Cave Exit (Bottom)',
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'Paradox Cave (Middle)': 'Paradox Cave Exit (Middle)',
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'Paradox Cave (Top)': 'Paradox Cave Exit (Top)',
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'Paradox Cave (Top)': 'Paradox Cave Exit (Top)'
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}
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@@ -1606,8 +1594,7 @@ single_entrance_map = {
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'Kings Grave': 'Kings Grave', 'Desert Fairy': 'Desert Healer Fairy', 'Light Hype Fairy': 'Swamp Healer Fairy',
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'Lake Hylia Fortune Teller': 'Lake Hylia Fortune Teller', 'Lake Hylia Fairy': 'Lake Hylia Healer Fairy',
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'Bonk Fairy (Light)': 'Bonk Fairy (Light)', 'Lumberjack House': 'Lumberjack House', 'Dam': 'Dam',
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'Blinds Hideout': 'Blinds Hideout', 'Waterfall of Wishing': 'Waterfall of Wishing',
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'Inverted Bomb Shop': 'Inverted Bomb Shop', 'Inverted Dark Sanctuary': 'Inverted Dark Sanctuary',
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'Blinds Hideout': 'Blinds Hideout', 'Waterfall of Wishing': 'Waterfall of Wishing'
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}
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default_dw = {
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@@ -1616,21 +1603,21 @@ default_dw = {
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'Palace of Darkness Exit', 'Swamp Palace Exit', 'Turtle Rock Exit (Front)', 'Turtle Rock Ledge Exit (West)',
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'Turtle Rock Ledge Exit (East)', 'Turtle Rock Isolated Ledge Exit', 'Bumper Cave Exit (Top)',
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'Bumper Cave Exit (Bottom)', 'Superbunny Cave Exit (Top)', 'Superbunny Cave Exit (Bottom)',
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'Hookshot Cave Front Exit', 'Hookshot Cave Back Exit', 'Ganons Tower Exit', 'Pyramid Exit',
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'Hookshot Cave Front Exit', 'Hookshot Cave Back Exit', 'Pyramid Exit',
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'Dark Lake Hylia Healer Fairy', 'Dark Lake Hylia Ledge Healer Fairy', 'Dark Desert Healer Fairy',
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'Dark Death Mountain Healer Fairy', 'Cave Shop (Dark Death Mountain)', 'Pyramid Fairy', 'East Dark World Hint',
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'Palace of Darkness Hint', 'Big Bomb Shop', 'Village of Outcasts Shop', 'Dark Lake Hylia Shop',
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'Palace of Darkness Hint', 'Village of Outcasts Shop', 'Dark Lake Hylia Shop',
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'Dark World Lumberjack Shop', 'Dark World Potion Shop', 'Dark Lake Hylia Ledge Spike Cave',
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'Dark Lake Hylia Ledge Hint', 'Hype Cave', 'Brewery', 'C-Shaped House', 'Chest Game', 'Dark World Hammer Peg Cave',
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'Red Shield Shop', 'Dark Sanctuary Hint', 'Fortune Teller (Dark)', 'Archery Game', 'Mire Shed', 'Dark Desert Hint',
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'Spike Cave', 'Skull Back Drop', 'Skull Left Drop', 'Skull Pinball', 'Skull Pot Circle', 'Pyramid',
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'Inverted Agahnims Tower Exit', 'Inverted Dark Sanctuary Exit', 'Inverted Links House Exit'
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'Spike Cave', 'Skull Back Drop', 'Skull Left Drop', 'Skull Pinball', 'Skull Pot Circle', 'Pyramid'
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#'Big Bomb Shop', 'Ganons Tower Exit',
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}
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default_lw = {
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'Links House Exit', 'Desert Palace Exit (South)', 'Desert Palace Exit (West)', 'Desert Palace Exit (East)',
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'Desert Palace Exit (South)', 'Desert Palace Exit (West)', 'Desert Palace Exit (East)',
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'Desert Palace Exit (North)', 'Eastern Palace Exit', 'Tower of Hera Exit', 'Hyrule Castle Exit (South)',
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'Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)', 'Agahnims Tower Exit',
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'Hyrule Castle Exit (West)', 'Hyrule Castle Exit (East)',
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'Hyrule Castle Secret Entrance Exit', 'Kakariko Well Exit', 'Bat Cave Exit', 'Elder House Exit (East)',
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'Elder House Exit (West)', 'North Fairy Cave Exit', 'Lost Woods Hideout Exit', 'Lumberjack Tree Exit',
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'Two Brothers House Exit (East)', 'Two Brothers House Exit (West)', 'Sanctuary Exit', 'Old Man Cave Exit (East)',
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@@ -1647,8 +1634,7 @@ default_lw = {
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'Mini Moldorm Cave', 'Long Fairy Cave', 'Good Bee Cave', '20 Rupee Cave', '50 Rupee Cave', 'Ice Rod Cave',
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'Bonk Rock Cave', 'Library', 'Kakariko Gamble Game', 'Potion Shop', 'Hookshot Fairy', 'Mimic Cave',
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'Kakariko Well (top)', 'Hyrule Castle Secret Entrance', 'Bat Cave (right)', 'North Fairy Cave',
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'Lost Woods Hideout (top)', 'Lumberjack Tree (top)', 'Sewer Drop', 'Inverted Ganons Tower Exit',
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'Inverted Big Bomb Shop'
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'Lost Woods Hideout (top)', 'Lumberjack Tree (top)', 'Sewer Drop'
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}
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LW_Entrances = ['Elder House (East)', 'Elder House (West)', 'Two Brothers House (East)', 'Two Brothers House (West)',
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@@ -1669,8 +1655,7 @@ LW_Entrances = ['Elder House (East)', 'Elder House (West)', 'Two Brothers House
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'Old Man House (Top)', 'Death Mountain Return Cave (East)', 'Spectacle Rock Cave',
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'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)', 'Hyrule Castle Secret Entrance Stairs',
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'Kakariko Well Cave', 'Bat Cave Cave', 'North Fairy Cave', 'Lost Woods Hideout Stump',
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'Lumberjack Tree Cave', 'Sanctuary',
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'Inverted Ganons Tower', 'Inverted Big Bomb Shop', 'Inverted Pyramid Entrance']
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'Lumberjack Tree Cave', 'Sanctuary', 'Inverted Pyramid Entrance']
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DW_Entrances = ['Bumper Cave (Bottom)', 'Superbunny Cave (Top)', 'Superbunny Cave (Bottom)', 'Hookshot Cave',
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'Thieves Town', 'Skull Woods Final Section', 'Ice Palace', 'Misery Mire', 'Palace of Darkness',
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@@ -1684,8 +1669,7 @@ DW_Entrances = ['Bumper Cave (Bottom)', 'Superbunny Cave (Top)', 'Superbunny Ca
|
||||
'Dark Lake Hylia Ledge Hint', 'Chest Game', 'Dark Desert Fairy', 'Dark Lake Hylia Ledge Fairy',
|
||||
'Fortune Teller (Dark)', 'Dark World Hammer Peg Cave', 'Pyramid Entrance',
|
||||
'Skull Woods First Section Door', 'Skull Woods Second Section Door (East)',
|
||||
'Skull Woods Second Section Door (West)',
|
||||
'Inverted Dark Sanctuary', 'Inverted Links House', 'Inverted Agahnims Tower']
|
||||
'Skull Woods Second Section Door (West)']
|
||||
|
||||
LW_Must_Exit = ['Desert Palace Entrance (East)']
|
||||
|
||||
@@ -1696,7 +1680,7 @@ DW_Must_Exit = [('Dark Death Mountain Ledge (East)', 'Dark Death Mountain Ledge
|
||||
Inverted_LW_Must_Exit = [('Desert Palace Entrance (North)', 'Desert Palace Entrance (West)'),
|
||||
'Desert Palace Entrance (East)', 'Death Mountain Return Cave (West)',
|
||||
'Two Brothers House (West)',
|
||||
('Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)', 'Inverted Ganons Tower')]
|
||||
('Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)', 'Agahnims Tower')]
|
||||
|
||||
Inverted_DW_Must_Exit = []
|
||||
|
||||
@@ -1720,7 +1704,7 @@ LH_DM_Connector_List = {
|
||||
'Fairy Ascension Cave (Bottom)', 'Fairy Ascension Cave (Top)', 'Spiral Cave', 'Spiral Cave (Bottom)',
|
||||
'Tower of Hera', 'Spectacle Rock Cave Peak', 'Spectacle Rock Cave (Bottom)', 'Spectacle Rock Cave',
|
||||
'Paradox Cave (Bottom)', 'Paradox Cave (Middle)', 'Paradox Cave (Top)', 'Hookshot Fairy', 'Spike Cave',
|
||||
'Dark Death Mountain Fairy', 'Inverted Agahnims Tower', 'Superbunny Cave (Top)', 'Superbunny Cave (Bottom)',
|
||||
'Dark Death Mountain Fairy', 'Ganons Tower', 'Superbunny Cave (Top)', 'Superbunny Cave (Bottom)',
|
||||
'Hookshot Cave', 'Cave Shop (Dark Death Mountain)', 'Turtle Rock'}
|
||||
|
||||
LH_DM_Exit_Forbidden = {
|
||||
@@ -1732,7 +1716,7 @@ LH_DM_Exit_Forbidden = {
|
||||
|
||||
# in inverted we put dark sanctuary in west dark world for now
|
||||
Inverted_Dark_Sanctuary_Doors = [
|
||||
'Inverted Dark Sanctuary', 'Fortune Teller (Dark)', 'Brewery', 'C-Shaped House', 'Chest Game',
|
||||
'Dark Sanctuary Hint', 'Fortune Teller (Dark)', 'Brewery', 'C-Shaped House', 'Chest Game',
|
||||
'Dark World Lumberjack Shop', 'Red Shield Shop', 'Bumper Cave (Bottom)', 'Bumper Cave (Top)', 'Thieves Town'
|
||||
]
|
||||
|
||||
@@ -1782,9 +1766,9 @@ Inverted_Must_Exit_Invalid_Connections = defaultdict(set, {
|
||||
'Death Mountain Return Cave (West)': {'Bumper Cave (Top)'},
|
||||
'Desert Palace Entrance (North)': {'Desert Palace Entrance (West)'},
|
||||
'Desert Palace Entrance (West)': {'Desert Palace Entrance (North)'},
|
||||
'Inverted Ganons Tower': {'Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)'},
|
||||
'Hyrule Castle Entrance (West)': {'Hyrule Castle Entrance (East)', 'Inverted Ganons Tower'},
|
||||
'Hyrule Castle Entrance (East)': {'Hyrule Castle Entrance (West)', 'Inverted Ganons Tower'},
|
||||
'Agahnims Tower': {'Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)'},
|
||||
'Hyrule Castle Entrance (West)': {'Hyrule Castle Entrance (East)', 'Agahnims Tower'},
|
||||
'Hyrule Castle Entrance (East)': {'Hyrule Castle Entrance (West)', 'Agahnims Tower'},
|
||||
})
|
||||
|
||||
Old_Man_Entrances = ['Old Man Cave (East)',
|
||||
@@ -1795,7 +1779,7 @@ Old_Man_Entrances = ['Old Man Cave (East)',
|
||||
'Spectacle Rock Cave (Bottom)',
|
||||
'Tower of Hera']
|
||||
|
||||
Inverted_Old_Man_Entrances = ['Dark Death Mountain Fairy', 'Spike Cave', 'Inverted Agahnims Tower']
|
||||
Inverted_Old_Man_Entrances = ['Dark Death Mountain Fairy', 'Spike Cave', 'Ganons Tower']
|
||||
|
||||
Simple_DM_Non_Connectors = {'Old Man Cave Ledge', 'Spiral Cave (Top)', 'Superbunny Cave (Bottom)',
|
||||
'Spectacle Rock Cave (Peak)', 'Spectacle Rock Cave (Top)'}
|
||||
@@ -1808,7 +1792,7 @@ Blacksmith_Options = [
|
||||
'50 Rupee Cave', 'Ice Rod Cave', 'Library', 'Potion Shop', 'Dam', 'Lumberjack House', 'Lake Hylia Fortune Teller',
|
||||
'Kakariko Gamble Game', 'Eastern Palace', 'Elder House (East)', 'Elder House (West)', 'Two Brothers House (East)',
|
||||
'Old Man Cave (West)', 'Sanctuary', 'Lumberjack Tree Cave', 'Lost Woods Hideout Stump', 'North Fairy Cave',
|
||||
'Bat Cave Cave', 'Kakariko Well Cave', 'Inverted Big Bomb Shop', 'Links House']
|
||||
'Bat Cave Cave', 'Kakariko Well Cave', 'Links House']
|
||||
|
||||
Bomb_Shop_Options = [
|
||||
'Waterfall of Wishing', 'Capacity Upgrade', 'Bonk Rock Cave', 'Graveyard Cave', 'Checkerboard Cave', 'Cave 45',
|
||||
@@ -1852,8 +1836,7 @@ Inverted_Bomb_Shop_Options = [
|
||||
'Fairy Ascension Cave (Top)', 'Spiral Cave', 'Spiral Cave (Bottom)', 'Palace of Darkness',
|
||||
'Hyrule Castle Entrance (West)', 'Hyrule Castle Entrance (East)',
|
||||
'Desert Palace Entrance (West)', 'Desert Palace Entrance (North)',
|
||||
'Inverted Ganons Tower', 'Inverted Agahnims Tower', 'Inverted Dark Sanctuary', 'Inverted Links House',
|
||||
'Inverted Big Bomb Shop'] + Blacksmith_Options
|
||||
'Agahnims Tower', 'Ganons Tower', 'Dark Sanctuary Hint', 'Big Bomb Shop', 'Links House'] + Blacksmith_Options
|
||||
|
||||
|
||||
# these are connections that cannot be shuffled and always exist.
|
||||
@@ -1861,6 +1844,7 @@ Inverted_Bomb_Shop_Options = [
|
||||
mandatory_connections = [('Links House S&Q', 'Links House'),
|
||||
('Sanctuary S&Q', 'Sanctuary'),
|
||||
('Old Man S&Q', 'Old Man House'),
|
||||
('Other World S&Q', 'East Dark World'),
|
||||
('Lake Hylia Central Island Pier', 'Lake Hylia Central Island'),
|
||||
('Lake Hylia Central Island Teleporter', 'Dark Lake Hylia Central Island'),
|
||||
('Zoras River', 'Zoras River'),
|
||||
@@ -1997,10 +1981,10 @@ mandatory_connections = [('Links House S&Q', 'Links House'),
|
||||
('Hyrule Castle Ledge Drop', 'Light World'),
|
||||
]
|
||||
|
||||
inverted_mandatory_connections = [('Links House S&Q', 'Inverted Links House'),
|
||||
('Dark Sanctuary S&Q', 'Inverted Dark Sanctuary'),
|
||||
inverted_mandatory_connections = [('Links House S&Q', 'Links House'),
|
||||
('Sanctuary S&Q', 'Dark Sanctuary Hint'),
|
||||
('Old Man S&Q', 'Old Man House'),
|
||||
('Castle Ledge S&Q', 'Hyrule Castle Ledge'),
|
||||
('Other World S&Q', 'Hyrule Castle Ledge'),
|
||||
('Lake Hylia Central Island Pier', 'Lake Hylia Central Island'),
|
||||
('Lake Hylia Island Pier', 'Lake Hylia Island'),
|
||||
('Lake Hylia Warp', 'Northeast Light World'),
|
||||
@@ -2298,6 +2282,7 @@ default_connections = {'Links House': 'Links House',
|
||||
'Bumper Cave (Top)': 'Bumper Cave (top)',
|
||||
'Red Shield Shop': 'Red Shield Shop',
|
||||
'Dark Sanctuary Hint': 'Dark Sanctuary Hint',
|
||||
'Dark Sanctuary Hint Exit': 'West Dark World',
|
||||
'Fortune Teller (Dark)': 'Fortune Teller (Dark)',
|
||||
'Dark World Shop': 'Village of Outcasts Shop',
|
||||
'Dark World Lumberjack Shop': 'Dark World Lumberjack Shop',
|
||||
@@ -2451,11 +2436,11 @@ inverted_default_connections = {'Waterfall of Wishing': 'Waterfall of Wishing',
|
||||
'Hookshot Cave Back Entrance': 'Hookshot Cave (Back)',
|
||||
'Mimic Cave': 'Mimic Cave',
|
||||
'Inverted Pyramid Hole': 'Pyramid',
|
||||
'Inverted Links House': 'Inverted Links House',
|
||||
'Inverted Links House Exit': 'South Dark World',
|
||||
'Inverted Big Bomb Shop': 'Inverted Big Bomb Shop',
|
||||
'Inverted Dark Sanctuary': 'Inverted Dark Sanctuary',
|
||||
'Inverted Dark Sanctuary Exit': 'West Dark World',
|
||||
'Links House': 'Links House',
|
||||
'Links House Exit': 'South Dark World',
|
||||
'Big Bomb Shop': 'Big Bomb Shop',
|
||||
'Dark Sanctuary Hint': 'Dark Sanctuary Hint',
|
||||
'Dark Sanctuary Hint Exit': 'West Dark World',
|
||||
'Old Man Cave (West)': 'Bumper Cave (bottom)',
|
||||
'Old Man Cave (East)': 'Death Mountain Return Cave (left)',
|
||||
'Old Man Cave Exit (West)': 'West Dark World',
|
||||
@@ -2581,10 +2566,10 @@ inverted_default_dungeon_connections = [('Desert Palace Entrance (South)', 'Dese
|
||||
('Dark Death Mountain Ledge (East)', 'Turtle Rock Chest Portal'),
|
||||
('Turtle Rock Isolated Ledge Exit', 'Dark Death Mountain Isolated Ledge'),
|
||||
('Turtle Rock Isolated Ledge Entrance', 'Turtle Rock Eye Bridge Portal'),
|
||||
('Inverted Ganons Tower', 'Ganons Tower Portal'),
|
||||
('Inverted Ganons Tower Exit', 'Hyrule Castle Ledge'),
|
||||
('Inverted Agahnims Tower', 'Agahnims Tower Portal'),
|
||||
('Inverted Agahnims Tower Exit', 'Dark Death Mountain'),
|
||||
('Agahnims Tower', 'Ganons Tower Portal'),
|
||||
('Ganons Tower Exit', 'Hyrule Castle Ledge'),
|
||||
('Ganons Tower', 'Agahnims Tower Portal'),
|
||||
('Agahnims Tower Exit', 'Dark Death Mountain'),
|
||||
('Turtle Rock Exit (Front)', 'Dark Death Mountain'),
|
||||
('Ice Palace Exit', 'Dark Lake Hylia')
|
||||
]
|
||||
@@ -2607,7 +2592,6 @@ indirect_connections = {
|
||||
|
||||
# ToDo somehow merge this with creation of the locations
|
||||
door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0x0ae8, 0x08b8, 0x0b07, 0x08bf, 0x06, 0xfe, 0x0816, 0x0000)),
|
||||
'Inverted Big Bomb Shop': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0x0ae8, 0x08b8, 0x0b07, 0x08bf, 0x06, 0xfe, 0x0816, 0x0000)),
|
||||
'Desert Palace Entrance (South)': (0x08, (0x0084, 0x30, 0x0314, 0x0c56, 0x00a6, 0x0ca8, 0x0128, 0x0cc3, 0x0133, 0x0a, 0xfa, 0x0000, 0x0000)),
|
||||
'Desert Palace Entrance (West)': (0x0A, (0x0083, 0x30, 0x0280, 0x0c46, 0x0003, 0x0c98, 0x0088, 0x0cb3, 0x0090, 0x0a, 0xfd, 0x0000, 0x0000)),
|
||||
'Desert Palace Entrance (North)': (0x0B, (0x0063, 0x30, 0x0016, 0x0c00, 0x00a2, 0x0c28, 0x0128, 0x0c6d, 0x012f, 0x00, 0x0e, 0x0000, 0x0000)),
|
||||
@@ -2619,7 +2603,6 @@ door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0
|
||||
'Hyrule Castle Entrance (East)': (0x04, (0x0062, 0x1b, 0x004a, 0x0600, 0x0856, 0x0604, 0x08c8, 0x066d, 0x08d3, 0x00, 0xfa, 0x0000, 0x8158)),
|
||||
'Inverted Pyramid Entrance': (0x35, (0x0010, 0x1b, 0x0418, 0x0679, 0x06b4, 0x06c6, 0x0728, 0x06e6, 0x0733, 0x07, 0xf9, 0x0000, 0x0000)),
|
||||
'Agahnims Tower': (0x23, (0x00e0, 0x1b, 0x0032, 0x0600, 0x0784, 0x0634, 0x07f8, 0x066d, 0x0803, 0x00, 0x0a, 0x0000, 0x82be)),
|
||||
'Inverted Ganons Tower': (0x23, (0x00e0, 0x1b, 0x0032, 0x0600, 0x0784, 0x0634, 0x07f8, 0x066d, 0x0803, 0x00, 0x0a, 0x0000, 0x82be)),
|
||||
'Thieves Town': (0x33, (0x00db, 0x58, 0x0b2e, 0x075a, 0x0176, 0x07a8, 0x01f8, 0x07c7, 0x0203, 0x06, 0xfa, 0x0000, 0x0000)),
|
||||
'Skull Woods First Section Door': (0x29, (0x0058, 0x40, 0x0f4c, 0x01f6, 0x0262, 0x0248, 0x02e8, 0x0263, 0x02ef, 0x0a, 0xfe, 0x0000, 0x0000)),
|
||||
'Skull Woods Second Section Door (East)': (0x28, (0x0057, 0x40, 0x0eb8, 0x01e6, 0x01c2, 0x0238, 0x0248, 0x0253, 0x024f, 0x0a, 0xfe, 0x0000, 0x0000)),
|
||||
@@ -2667,7 +2650,6 @@ door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0
|
||||
'Hookshot Cave': (0x39, (0x003c, 0x45, 0x04da, 0x00a3, 0x0cd6, 0x0107, 0x0d48, 0x0112, 0x0d53, 0x0b, 0xfa, 0x0000, 0x0000)),
|
||||
'Hookshot Cave Back Entrance': (0x3A, (0x002c, 0x45, 0x004c, 0x0000, 0x0c56, 0x0038, 0x0cc8, 0x006f, 0x0cd3, 0x00, 0x0a, 0x0000, 0x0000)),
|
||||
'Ganons Tower': (0x36, (0x000c, 0x43, 0x0052, 0x0000, 0x0884, 0x0028, 0x08f8, 0x006f, 0x0903, 0x00, 0xfc, 0x0000, 0x0000)),
|
||||
'Inverted Agahnims Tower': (0x36, (0x000c, 0x43, 0x0052, 0x0000, 0x0884, 0x0028, 0x08f8, 0x006f, 0x0903, 0x00, 0xfc, 0x0000, 0x0000)),
|
||||
'Pyramid Entrance': (0x35, (0x0010, 0x5b, 0x0b0e, 0x075a, 0x0674, 0x07a8, 0x06e8, 0x07c7, 0x06f3, 0x06, 0xfa, 0x0000, 0x0000)),
|
||||
'Skull Woods First Section Hole (West)': ([0xDB84D, 0xDB84E], None),
|
||||
'Skull Woods First Section Hole (East)': ([0xDB84F, 0xDB850], None),
|
||||
@@ -2734,7 +2716,6 @@ door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0
|
||||
'Dark World Hammer Peg Cave': (0x7E, (0x0127, 0x62, 0x0894, 0x091e, 0x0492, 0x09a6, 0x0508, 0x098b, 0x050f, 0x00, 0x00, 0x0000, 0x0000)),
|
||||
'Red Shield Shop': (0x74, (0x0110, 0x5a, 0x079a, 0x06e8, 0x04d6, 0x0738, 0x0548, 0x0755, 0x0553, 0x08, 0xf8, 0x0AA8, 0x0000)),
|
||||
'Dark Sanctuary Hint': (0x59, (0x0112, 0x53, 0x001e, 0x0400, 0x06e2, 0x0446, 0x0758, 0x046d, 0x075f, 0x00, 0x00, 0x0000, 0x0000)),
|
||||
'Inverted Dark Sanctuary': (0x59, (0x0112, 0x53, 0x001e, 0x0400, 0x06e2, 0x0446, 0x0758, 0x046d, 0x075f, 0x00, 0x00, 0x0000, 0x0000)),
|
||||
'Fortune Teller (Dark)': (0x65, (0x0122, 0x51, 0x0610, 0x04b4, 0x027e, 0x0507, 0x02f8, 0x0523, 0x0303, 0x0a, 0xf6, 0x091E, 0x0000)),
|
||||
'Dark World Shop': (0x5F, (0x010f, 0x58, 0x1058, 0x0814, 0x02be, 0x0868, 0x0338, 0x0883, 0x0343, 0x0a, 0xf6, 0x0000, 0x0000)),
|
||||
'Dark World Lumberjack Shop': (0x56, (0x010f, 0x42, 0x041c, 0x0074, 0x04e2, 0x00c7, 0x0558, 0x00e3, 0x055f, 0x0a, 0xf6, 0x0000, 0x0000)),
|
||||
@@ -2748,7 +2729,6 @@ door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0
|
||||
'Dark Death Mountain Fairy': (0x6F, (0x0115, 0x43, 0x1400, 0x0294, 0x0600, 0x02e8, 0x0678, 0x0303, 0x0685, 0x0a, 0xf6, 0x0000, 0x0000)),
|
||||
'Mimic Cave': (0x4E, (0x010c, 0x05, 0x07e0, 0x0103, 0x0d00, 0x0156, 0x0d78, 0x0172, 0x0d7d, 0x0b, 0xf5, 0x0000, 0x0000)),
|
||||
'Big Bomb Shop': (0x52, (0x011c, 0x6c, 0x0506, 0x0a9a, 0x0832, 0x0ae7, 0x08b8, 0x0b07, 0x08bf, 0x06, 0xfa, 0x0816, 0x0000)),
|
||||
'Inverted Links House': (0x52, (0x011c, 0x6c, 0x0506, 0x0a9a, 0x0832, 0x0ae7, 0x08b8, 0x0b07, 0x08bf, 0x06, 0xfa, 0x0816, 0x0000)),
|
||||
'Dark Lake Hylia Shop': (0x73, (0x010f, 0x75, 0x0380, 0x0c6a, 0x0a00, 0x0cb8, 0x0a58, 0x0cd7, 0x0a85, 0x06, 0xfa, 0x0000, 0x0000)),
|
||||
'Lumberjack House': (0x75, (0x011f, 0x02, 0x049c, 0x0088, 0x04e6, 0x00d8, 0x0558, 0x00f7, 0x0563, 0x08, 0xf8, 0x07AA, 0x0000)),
|
||||
'Lake Hylia Fortune Teller': (0x72, (0x0122, 0x35, 0x0380, 0x0c6a, 0x0a00, 0x0cb8, 0x0a58, 0x0cd7, 0x0a85, 0x06, 0xfa, 0x0000, 0x0000)),
|
||||
@@ -2759,7 +2739,6 @@ door_addresses = {'Links House': (0x00, (0x0104, 0x2c, 0x0506, 0x0a9a, 0x0832, 0
|
||||
# value = entrance #
|
||||
# | (entrance #, exit #)
|
||||
exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'Inverted Links House Exit': (0x01, 0x00),
|
||||
'Chris Houlihan Room Exit': (None, 0x3D),
|
||||
'Desert Palace Exit (South)': (0x09, 0x0A),
|
||||
'Desert Palace Exit (West)': (0x0B, 0x0C),
|
||||
@@ -2771,7 +2750,6 @@ exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'Hyrule Castle Exit (West)': (0x03, 0x02),
|
||||
'Hyrule Castle Exit (East)': (0x05, 0x04),
|
||||
'Agahnims Tower Exit': (0x24, 0x25),
|
||||
'Inverted Agahnims Tower Exit': (0x24, 0x25),
|
||||
'Thieves Town Exit': (0x34, 0x35),
|
||||
'Skull Woods First Section Exit': (0x2A, 0x2B),
|
||||
'Skull Woods Second Section Exit (East)': (0x29, 0x2A),
|
||||
@@ -2819,7 +2797,6 @@ exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'Hookshot Cave Front Exit': (0x3A, 0x3B),
|
||||
'Hookshot Cave Back Exit': (0x3B, 0x3C),
|
||||
'Ganons Tower Exit': (0x37, 0x38),
|
||||
'Inverted Ganons Tower Exit': (0x37, 0x38),
|
||||
'Pyramid Exit': (0x36, 0x37),
|
||||
'Waterfall of Wishing': 0x5C,
|
||||
'Dam': 0x4E,
|
||||
@@ -2871,7 +2848,6 @@ exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'East Dark World Hint': 0x69,
|
||||
'Palace of Darkness Hint': 0x68,
|
||||
'Big Bomb Shop': 0x53,
|
||||
'Inverted Big Bomb Shop': 0x53,
|
||||
'Village of Outcasts Shop': 0x60,
|
||||
'Dark Lake Hylia Shop': 0x60,
|
||||
'Dark World Lumberjack Shop': 0x60,
|
||||
@@ -2885,7 +2861,6 @@ exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'Dark World Hammer Peg Cave': 0x83,
|
||||
'Red Shield Shop': 0x57,
|
||||
'Dark Sanctuary Hint': 0x5A,
|
||||
'Inverted Dark Sanctuary': 0x5A,
|
||||
'Fortune Teller (Dark)': 0x66,
|
||||
'Archery Game': 0x59,
|
||||
'Mire Shed': 0x5F,
|
||||
@@ -2905,13 +2880,13 @@ exit_ids = {'Links House Exit': (0x01, 0x00),
|
||||
'Skull Pot Circle': 0x76,
|
||||
'Pyramid': 0x7B}
|
||||
|
||||
ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Inverted Big Bomb Shop': (0x8b1, 0xb2d),
|
||||
ow_prize_table = {'Links House': (0x8b1, 0xb2d),
|
||||
'Desert Palace Entrance (South)': (0x108, 0xd70), 'Desert Palace Entrance (West)': (0x031, 0xca0),
|
||||
'Desert Palace Entrance (North)': (0x0e1, 0xba0), 'Desert Palace Entrance (East)': (0x191, 0xca0),
|
||||
'Eastern Palace': (0xf31, 0x620), 'Tower of Hera': (0x8D0, 0x080),
|
||||
'Hyrule Castle Entrance (South)': (0x7b0, 0x730), 'Hyrule Castle Entrance (West)': (0x700, 0x640),
|
||||
'Hyrule Castle Entrance (East)': (0x8a0, 0x640), 'Inverted Pyramid Entrance': (0x720, 0x700),
|
||||
'Agahnims Tower': (0x7e0, 0x640), 'Inverted Ganons Tower': (0x7e0, 0x640),
|
||||
'Agahnims Tower': (0x7e0, 0x640),
|
||||
'Thieves Town': (0x1d0, 0x780), 'Skull Woods First Section Door': (0x240, 0x280),
|
||||
'Skull Woods Second Section Door (East)': (0x1a0, 0x240),
|
||||
'Skull Woods Second Section Door (West)': (0x0c0, 0x1c0), 'Skull Woods Final Section': (0x082, 0x0b0),
|
||||
@@ -2956,7 +2931,6 @@ ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Inverted Big Bomb Shop': (0x8b
|
||||
'Hookshot Cave': (0xc80, 0x0c0),
|
||||
'Hookshot Cave Back Entrance': (0xcf0, 0x004),
|
||||
'Ganons Tower': (0x8D0, 0x080),
|
||||
'Inverted Agahnims Tower': (0x8D0, 0x080),
|
||||
'Pyramid Entrance': (0x640, 0x7c0),
|
||||
'Skull Woods First Section Hole (West)': None,
|
||||
'Skull Woods First Section Hole (East)': None,
|
||||
@@ -3020,7 +2994,6 @@ ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Inverted Big Bomb Shop': (0x8b
|
||||
'Dark World Hammer Peg Cave': (0x4c0, 0x940),
|
||||
'Red Shield Shop': (0x500, 0x680),
|
||||
'Dark Sanctuary Hint': (0x720, 0x4a0),
|
||||
'Inverted Dark Sanctuary': (0x720, 0x4a0),
|
||||
'Fortune Teller (Dark)': (0x2c0, 0x4c0),
|
||||
'Dark World Shop': (0x2e0, 0x880),
|
||||
'Dark World Lumberjack Shop': (0x4e0, 0x0d0),
|
||||
@@ -3033,7 +3006,7 @@ ow_prize_table = {'Links House': (0x8b1, 0xb2d), 'Inverted Big Bomb Shop': (0x8b
|
||||
'Cave Shop (Dark Death Mountain)': (0xd80, 0x180),
|
||||
'Dark Death Mountain Fairy': (0x620, 0x2c0),
|
||||
'Mimic Cave': (0xc80, 0x180),
|
||||
'Big Bomb Shop': (0x8b1, 0xb2d), 'Inverted Links House': (0x8b1, 0xb2d),
|
||||
'Big Bomb Shop': (0x8b1, 0xb2d),
|
||||
'Dark Lake Hylia Shop': (0xa40, 0xc40),
|
||||
'Lumberjack House': (0x4e0, 0x0d0),
|
||||
'Lake Hylia Fortune Teller': (0xa40, 0xc40),
|
||||
|
||||
Reference in New Issue
Block a user