Adding some more interior doors to HC and Eastern
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@@ -190,7 +190,7 @@ def fix_big_key_doors_with_ugly_smalls(world, player):
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def remove_ugly_small_key_doors(world, player):
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for d in ['Eastern Compass Area SW', 'Eastern Darkness S']:
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for d in ['Eastern Hint Tile Blocked Path SE', 'Eastern Darkness S']:
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door = world.get_door(d, player)
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room = world.get_room(door.roomIndex, player)
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room.change(door.doorListPos, DoorKind.Normal)
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@@ -1631,7 +1631,7 @@ def check_for_pinball_fix(state, bad_region, world, player):
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logical_connections = [
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('Hyrule Dungeon North Abyss Catwalk Dropdown', 'Hyrule Dungeon North Abyss'),
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('Sewers Secret Room Push Block', 'Sewers Secret Room Blocked Path'),
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('Eastern Hint Tile Push Block', 'Eastern Compass Area'),
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('Eastern Hint Tile Push Block', 'Eastern Hint Tile'),
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('Hera Big Chest Landing Exit', 'Hera 4F'),
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('PoD Arena Main Crystal Path', 'PoD Arena Crystal'),
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('PoD Arena Crystal Path', 'PoD Arena Main'),
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@@ -1674,6 +1674,8 @@ logical_connections = [
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('Skull Pot Circle Star Path', 'Skull Map Room'),
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('Skull Big Chest Hookpath', 'Skull 1 Lobby'),
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('Skull Back Drop Star Path', 'Skull Small Hall'),
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('Eastern Map Balcony Hook Path', 'Eastern Map Room'),
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('Eastern Map Room Drop Down', 'Eastern Map Balcony'),
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# ('', ''),
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]
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@@ -1770,7 +1772,21 @@ ladders = [
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interior_doors = [
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('Hyrule Dungeon Armory Interior Key Door S', 'Hyrule Dungeon Armory Interior Key Door N'),
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('Hyrule Dungeon Armory ES', 'Hyrule Dungeon Armory Boomerang WS'),
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('Hyrule Dungeon Map Room Key Door S', 'Hyrule Dungeon North Abyss Key Door N'),
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('Sewers Rat Path WS', 'Sewers Secret Room ES'),
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('Sewers Rat Path WN', 'Sewers Secret Room EN'),
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('Sewers Yet More Rats S', 'Sewers Pull Switch N'),
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('Eastern Lobby N', 'Eastern Lobby Bridge S'),
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('Eastern Lobby NW', 'Eastern Lobby Left Ledge SW'),
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('Eastern Lobby NE', 'Eastern Lobby Right Ledge SE'),
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('Eastern East Wing EN', 'Eastern Pot Switch WN'),
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('Eastern East Wing ES', 'Eastern Map Balcony WS'),
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('Eastern Pot Switch SE', 'Eastern Map Room NE'),
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('Eastern West Wing WS', 'Eastern Stalfos Spawn ES'),
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('Eastern Stalfos Spawn NW', 'Eastern Compass Room SW'),
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('Eastern Compass Room EN', 'Eastern Hint Tile WN'),
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# ('', ''),
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('Desert East Lobby WS', 'Desert East Wing ES'),
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('Desert East Wing Key Door EN', 'Desert Compass Key Door WN'),
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('Desert North Hall NW', 'Desert Map SW'),
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@@ -1846,7 +1862,7 @@ key_doors = [
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('Sewers Dark Cross Key Door N', 'Sewers Dark Cross Key Door S'),
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('Eastern Dark Square Key Door WN', 'Eastern Cannonball Ledge Key Door EN'),
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('Eastern Darkness Up Stairs', 'Eastern Attic Start Down Stairs'),
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('Eastern Big Key NE', 'Eastern Compass Area SW'),
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('Eastern Big Key NE', 'Eastern Hint Tile Blocked Path SE'),
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('Eastern Darkness S', 'Eastern Courtyard N'),
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('Desert East Wing Key Door EN', 'Desert Compass Key Door WN'),
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('Desert Tiles 1 Up Stairs', 'Desert Bridge Down Stairs'),
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@@ -1874,13 +1890,14 @@ default_door_connections = [
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('Sewers Dark Cross Key Door N', 'Sewers Dark Cross Key Door S'),
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('Sewers Water W', 'Sewers Key Rat E'),
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('Sewers Key Rat Key Door N', 'Sewers Secret Room Key Door S'),
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('Eastern Lobby N', 'Eastern Cannonball S'),
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('Eastern Lobby Bridge N', 'Eastern Cannonball S'),
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('Eastern Cannonball N', 'Eastern Courtyard Ledge S'),
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('Eastern Cannonball Ledge WN', 'Eastern Big Key EN'),
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('Eastern Cannonball Ledge Key Door EN', 'Eastern Dark Square Key Door WN'),
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('Eastern Courtyard Ledge W', 'Eastern Compass Area E'),
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('Eastern Courtyard Ledge E', 'Eastern Map Area W'),
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('Eastern Compass Area EN', 'Eastern Courtyard WN'),
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('Eastern Courtyard Ledge W', 'Eastern West Wing E'),
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('Eastern Courtyard Ledge E', 'Eastern East Wing W'),
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('Eastern Hint Tile EN', 'Eastern Courtyard WN'),
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('Eastern Big Key NE', 'Eastern Hint Tile Blocked Path SW'),
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('Eastern Courtyard EN', 'Eastern Map Valley WN'),
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('Eastern Courtyard N', 'Eastern Darkness S'),
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('Eastern Map Valley SW', 'Eastern Dark Square NW'),
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