Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed

This commit is contained in:
codemann8
2021-08-16 22:46:26 -05:00
parent 7b81c5d9da
commit be6203e3f0
20 changed files with 645 additions and 345 deletions

View File

@@ -66,19 +66,9 @@ OW Transitions are shuffled, but both worlds will have a matching layout.
OW Transitions are shuffled within each world separately.
## Overworld Tile Swap (--ow_swap)
## Crossed (--ow_crossed)
### Vanilla
OW tiles remain in their original worlds.
### Mixed
OW tiles are randomly chosen to become a part of the opposite world
### Crossed
OW tiles remain in their original world, but transitions can now be travel cross-world.
This allows OW connections to be shuffled cross-world.
## Visual Representation of Main OW Shuffle Settings
@@ -88,6 +78,10 @@ OW tiles remain in their original world, but transitions can now be travel cross
This keeps similar edge transitions together. ie. The 2 west edges of Potion Shop will be paired to another set of two similar edges
## Mixed Overworld (--ow_mixed)
OW tiles are randomly chosen to become a part of the opposite world
## Flute Shuffle (--ow_fluteshuffle)
When enabled, new flute spots are generated and gives the player the option to cancel out of the flute menu by pressing X.
@@ -120,10 +114,10 @@ Show the help message and exit.
For specifying the overworld layout shuffle you want as above. (default: vanilla)
```
--ow_swap <mode>
--ow_crossed
```
For specifying the overworld tile swap you want as above. (default: vanilla)
This allows cross-world connections on the overworld
```
--ow_keepsimilar
@@ -131,6 +125,12 @@ For specifying the overworld tile swap you want as above. (default: vanilla)
This keeps similar edge transitions paired together with other pairs of transitions
```
--ow_mixed
```
This gives each OW tile a random chance to be swapped to the opposite world
```
--ow_fluteshuffle <mode>
```