Moved Crossed OW Shuffle to its own setting, Renamed Tile Swap to Mixed

This commit is contained in:
codemann8
2021-08-16 22:46:26 -05:00
parent 7b81c5d9da
commit be6203e3f0
20 changed files with 645 additions and 345 deletions

View File

@@ -116,17 +116,18 @@
"full"
]
},
"ow_swap": {
"choices": [
"vanilla",
"mixed",
"crossed"
]
"ow_crossed": {
"action": "store_true",
"type": "bool"
},
"ow_keepsimilar": {
"action": "store_true",
"type": "bool"
},
"ow_mixed": {
"action": "store_true",
"type": "bool"
},
"ow_fluteshuffle": {
"choices": [
"vanilla",

View File

@@ -201,22 +201,19 @@
"Full: Overworld transitions are shuffled, but both worlds",
" will have an independent map shape."
],
"ow_swap": [
"This swaps the tiles of the overworld from one world to the other.",
"Vanilla: All overworld tiles remain in their original world as",
" they were in the base game.",
"Mixed: Overworld tiles are randomly chosen to become part of",
" the opposite world.",
"Crossed: Overworld tiles remain in their original world, but",
" the transitions are shuffled cross world."
],
"ow_crossed": [
"This allows cross-world connections to occur on the overworld." ],
"ow_keepsimilar": [
"This keeps similar edge transitions together. ie. the two west edges on",
"Potion Shop will be paired with another similar pair." ],
"ow_mixed": [
"Overworld tiles are randomly chosen to become part of the opposite world."
],
"ow_fluteshuffle": [
"This randomizes the flute spot destinations.",
"Vanilla: All flute spots remain unchanged.",
"Balanced: New flute spots will be generated but prevents flute spots from being on any adjacent screen.",
"Balanced: New flute spots will be generated but prevents flute",
" spots from being on any adjacent screen.",
"Random: New flute spots will be generated with minimal bias."
],
"door_shuffle": [