Skull Woods added
Fixed polarity for stairs Some swamp fixes Prep work for dungeons that can require traversal through overworld - like skull woods Special case for pinball room so it can be in Skull 2 or Skull 1
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@@ -1995,7 +1995,7 @@ def connect_doors(world, doors, targets, player):
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def skull_woods_shuffle(world, player):
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connect_random(world, ['Skull Woods First Section Hole (East)', 'Skull Woods First Section Hole (West)', 'Skull Woods First Section Hole (North)', 'Skull Woods Second Section Hole'],
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['Skull Woods First Section (Left)', 'Skull Woods First Section (Right)', 'Skull Woods First Section (Top)', 'Skull Woods Second Section (Drop)'], player)
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['Skull Left Drop', 'Skull Pinball', 'Skull Pot Circle', 'Skull Back Drop'], player)
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connect_random(world, ['Skull Woods First Section Door', 'Skull Woods Second Section Door (East)', 'Skull Woods Second Section Door (West)'],
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['Skull Woods First Section Exit', 'Skull Woods Second Section Exit (East)', 'Skull Woods Second Section Exit (West)'], player, True)
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@@ -2948,15 +2948,6 @@ mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia Central
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('Graveyard Ledge Mirror Spot', 'Graveyard Ledge'),
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('Thieves Town Big Key Door', 'Thieves Town (Deep)'),
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('Skull Woods Torch Room', 'Skull Woods Final Section (Mothula)'),
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('Skull Woods First Section Bomb Jump', 'Skull Woods First Section (Top)'), # represents bomb jumping to big chest
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('Skull Woods First Section South Door', 'Skull Woods First Section (Right)'),
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('Skull Woods First Section West Door', 'Skull Woods First Section (Left)'),
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('Skull Woods First Section (Right) North Door', 'Skull Woods First Section'),
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('Skull Woods First Section (Left) Door to Right', 'Skull Woods First Section (Right)'),
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('Skull Woods First Section (Left) Door to Exit', 'Skull Woods First Section'),
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('Skull Woods First Section (Top) One-Way Path', 'Skull Woods First Section'),
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('Skull Woods Second Section (Drop)', 'Skull Woods Second Section'),
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('Blind Fight', 'Blind Fight'),
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('Ice Palace Entrance Room', 'Ice Palace (Main)'),
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('Ice Palace (East)', 'Ice Palace (East)'),
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@@ -3073,7 +3064,6 @@ inverted_mandatory_connections = [('Lake Hylia Central Island Pier', 'Lake Hylia
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('Swamp Palace (North)', 'Swamp Palace (North)'),
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('Thieves Town Big Key Door', 'Thieves Town (Deep)'),
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('Skull Woods Torch Room', 'Skull Woods Final Section (Mothula)'),
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('Skull Woods First Section Bomb Jump', 'Skull Woods First Section (Top)'),
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('Skull Woods First Section South Door', 'Skull Woods First Section (Right)'),
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('Skull Woods First Section West Door', 'Skull Woods First Section (Left)'),
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('Skull Woods First Section (Right) North Door', 'Skull Woods First Section'),
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@@ -3521,17 +3511,17 @@ default_dungeon_connections = [('Desert Palace Entrance (South)', 'Desert Main L
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('Thieves Town', 'Thieves Town (Entrance)'),
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('Thieves Town Exit', 'West Dark World'),
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('Skull Woods First Section Hole (East)', 'Skull Woods First Section (Right)'),
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('Skull Woods First Section Hole (West)', 'Skull Woods First Section (Left)'),
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('Skull Woods First Section Hole (North)', 'Skull Woods First Section (Top)'),
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('Skull Woods First Section Door', 'Skull Woods First Section'),
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('Skull Woods First Section Hole (East)', 'Skull Pinball'),
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('Skull Woods First Section Hole (West)', 'Skull Left Drop'),
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('Skull Woods First Section Hole (North)', 'Skull Pot Circle'),
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('Skull Woods First Section Door', 'Skull 1 Lobby'),
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('Skull Woods First Section Exit', 'Skull Woods Forest'),
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('Skull Woods Second Section Hole', 'Skull Woods Second Section (Drop)'),
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('Skull Woods Second Section Door (East)', 'Skull Woods Second Section'),
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('Skull Woods Second Section Door (West)', 'Skull Woods Second Section'),
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('Skull Woods Second Section Hole', 'Skull Back Drop'),
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('Skull Woods Second Section Door (East)', 'Skull 2 East Lobby'),
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('Skull Woods Second Section Door (West)', 'Skull 2 West Lobby'),
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('Skull Woods Second Section Exit (East)', 'Skull Woods Forest'),
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('Skull Woods Second Section Exit (West)', 'Skull Woods Forest (West)'),
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('Skull Woods Final Section', 'Skull Woods Final Section (Entrance)'),
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('Skull Woods Final Section', 'Skull 3 Lobby'),
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('Skull Woods Final Section Exit', 'Skull Woods Forest (West)'),
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('Ice Palace', 'Ice Palace (Entrance)'),
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('Ice Palace Exit', 'Dark Lake Hylia Central Island'),
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