From c00d8ab80a0a08e953956128278a74e177d0adb3 Mon Sep 17 00:00:00 2001 From: aerinon Date: Thu, 10 Oct 2024 09:11:16 -0600 Subject: [PATCH] fix: lean/lite shuffling fairy caves when enemy drop not enabled --- source/overworld/EntranceShuffle2.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/overworld/EntranceShuffle2.py b/source/overworld/EntranceShuffle2.py index 56e1e529..40ead938 100644 --- a/source/overworld/EntranceShuffle2.py +++ b/source/overworld/EntranceShuffle2.py @@ -1064,7 +1064,7 @@ def do_vanilla_connect(pool_def, avail): if avail.world.dropshuffle[avail.player] not in ['none', 'keys']: return if 'enemy_drop' in pool_def['condition']: - if avail.world.dropshuffle[avail.player] not in ['none', 'keys'] or avail.world.enemy_shuffle[avail.player] != 'none': + if avail.world.dropshuffle[avail.player] not in ['none', 'keys'] and avail.world.enemy_shuffle[avail.player] != 'none': return defaults = {**default_connections, **(inverted_default_connections if avail.inverted else open_default_connections)} if avail.inverted: