Merged in DR v0.5.0.1

This commit is contained in:
codemann8
2021-07-28 17:09:31 -05:00
18 changed files with 140 additions and 168 deletions

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@@ -264,6 +264,10 @@
"type": "bool",
"help": "suppress"
},
"bomblogic": {
"action": "store_true",
"type": "bool"
},
"retro": {
"action": "store_true",
"type": "bool"

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@@ -53,7 +53,8 @@
"enemizer.nothing.applied": "No Enemizer options will be applied until this is resolved.",
"building.collection.spheres": "Building up collection spheres",
"building.calculating.spheres": "Calculated sphere %i, containing %i of %i progress items.",
"building.final.spheres": "Calculated final sphere %i, containing %i of %i progress items."
"building.final.spheres": "Calculated final sphere %i, containing %i of %i progress items.",
"old.python.version": "Door Rando may have issues with python versions earlier than 3.7. Detected version: %s"
},
"help": {
"lang": [ "App Language, if available, defaults to English" ],
@@ -291,6 +292,7 @@
"and a few other little things make this more like Zelda-1. (default: %(default)s)"
],
"pseudoboots": [ " Players starts with pseudo boots that allow dashing but no item checks (default: %(default)s"],
"bomblogic": ["Start with 0 bomb capacity. Two capacity upgrades (+10) are added to the pool (default: %(default)s)" ],
"startinventory": [ "Specifies a list of items that will be in your starting inventory (separated by commas). (default: %(default)s)" ],
"usestartinventory": [ "Toggle usage of Starting Inventory." ],
"custom": [ "Not supported." ],

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@@ -207,6 +207,7 @@
"randomizer.item.hints": "Include Helpful Hints",
"randomizer.item.retro": "Retro mode (universal keys)",
"randomizer.item.pseudoboots": "Start with Pseudo Boots",
"randomizer.item.bomblogic": "Bomblogic",
"randomizer.item.worldstate": "World State",
"randomizer.item.worldstate.standard": "Standard",

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@@ -1,6 +1,7 @@
{
"checkboxes": {
"retro": { "type": "checkbox" },
"bomblogic": { "type": "checkbox" },
"shopsanity": { "type": "checkbox" },
"hints": {
"type": "checkbox"