Only start at Big Bomb Shop if not ER

This commit is contained in:
codemann8
2022-01-15 17:37:16 -06:00
parent f6d309ca76
commit c2f6799885
4 changed files with 21 additions and 18 deletions

View File

@@ -841,7 +841,7 @@ def can_reach_smith(world, player):
found = False
explored_regions = list()
if not world.is_tile_swapped(0x2c, player):
if not world.is_bombshop_start(player):
start_region = 'Links House'
else:
start_region = 'Big Bomb Shop'
@@ -1031,7 +1031,7 @@ def validate_layout(world, player):
explored_regions = list()
if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull'] or not world.shufflelinks[player]:
if not world.is_tile_swapped(0x2c, player):
if not world.is_bombshop_start(player):
start_region = 'Links House Area'
else:
start_region = 'Big Bomb Shop Area'