Ganonhunt

This commit is contained in:
cassidoxa
2023-06-12 13:52:17 -04:00
parent 0c871a2239
commit c4e6fbb8cd
4 changed files with 41 additions and 14 deletions

View File

@@ -35,8 +35,8 @@ Difficulty = namedtuple('Difficulty',
['baseitems', 'bottles', 'bottle_count', 'same_bottle', 'progressiveshield',
'basicshield', 'progressivearmor', 'basicarmor', 'swordless',
'progressivesword', 'basicsword', 'basicbow', 'timedohko', 'timedother',
'triforcehunt', 'triforce_pieces_required', 'retro',
'extras', 'progressive_sword_limit', 'progressive_shield_limit',
'triforcehunt', 'ganonhunt', 'triforce_pieces_required', 'ganonhunt_pieces_required',
'retro', 'extras', 'progressive_sword_limit', 'progressive_shield_limit',
'progressive_armor_limit', 'progressive_bottle_limit',
'progressive_bow_limit', 'heart_piece_limit', 'boss_heart_container_limit'])
@@ -59,7 +59,9 @@ difficulties = {
timedohko = ['Green Clock'] * 25,
timedother = ['Green Clock'] * 20 + ['Blue Clock'] * 10 + ['Red Clock'] * 10,
triforcehunt = ['Triforce Piece'] * 30,
ganonhunt = ['Triforce Piece'] * 50,
triforce_pieces_required = 20,
ganonhunt_pieces_required = 40,
retro = ['Small Key (Universal)'] * 17 + ['Rupees (20)'] * 10,
extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
progressive_sword_limit = 4,
@@ -86,7 +88,9 @@ difficulties = {
timedohko = ['Green Clock'] * 25,
timedother = ['Green Clock'] * 20 + ['Blue Clock'] * 10 + ['Red Clock'] * 10,
triforcehunt = ['Triforce Piece'] * 30,
ganonhunt = ['Triforce Piece'] * 50,
triforce_pieces_required = 20,
ganonhunt_pieces_required = 40,
retro = ['Small Key (Universal)'] * 12 + ['Rupees (5)'] * 15,
extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
progressive_sword_limit = 3,
@@ -113,7 +117,9 @@ difficulties = {
timedohko = ['Green Clock'] * 20 + ['Red Clock'] * 5,
timedother = ['Green Clock'] * 20 + ['Blue Clock'] * 10 + ['Red Clock'] * 10,
triforcehunt = ['Triforce Piece'] * 30,
ganonhunt = ['Triforce Piece'] * 50,
triforce_pieces_required = 20,
ganonhunt_pieces_required = 40,
retro = ['Small Key (Universal)'] * 12 + ['Rupees (5)'] * 15,
extras = [normalfirst15extra, normalsecond15extra, normalthird10extra, normalfourth5extra, normalfinal25extra],
progressive_sword_limit = 2,
@@ -127,7 +133,7 @@ difficulties = {
}
def generate_itempool(world, player):
if (world.difficulty not in ['normal', 'hard', 'expert'] or world.goal not in ['ganon', 'pedestal', 'dungeons', 'triforcehunt', 'crystals', 'all_items', 'completionist']
if (world.difficulty not in ['normal', 'hard', 'expert'] or world.goal not in ['ganon', 'pedestal', 'dungeons', 'triforcehunt', 'ganonhunt', 'crystals', 'all_items', 'completionist']
or world.mode not in ['open', 'standard', 'inverted'] or world.timer not in ['none', 'display', 'timed', 'timed-ohko', 'ohko', 'timed-countdown'] or world.progressive not in ['on', 'off', 'random']):
raise NotImplementedError('Not supported yet')
@@ -457,11 +463,16 @@ def get_pool_core(progressive, shuffle, difficulty, timer, goal, mode, swords, r
pool.extend(diff.timedohko)
extraitems -= len(diff.timedohko)
clock_mode = 'countdown-ohko'
if goal == 'triforcehunt':
if goal in ['triforcehunt']:
pool.extend(diff.triforcehunt)
extraitems -= len(diff.triforcehunt)
treasure_hunt_count = diff.triforce_pieces_required
treasure_hunt_icon = 'Triforce Piece'
if goal in ['ganonhunt']:
pool.extend(diff.ganonhunt)
extraitems -= len(diff.ganonhunt)
treasure_hunt_count = diff.ganonhunt_pieces_required
treasure_hunt_icon = 'Triforce Piece'
for extra in diff.extras:
if extraitems > 0:
@@ -582,7 +593,7 @@ def make_custom_item_pool(progressive, shuffle, difficulty, timer, goal, mode, s
treasure_hunt_count = max(min(customitemarray[65], 99), 1) #To display, count must be between 1 and 99.
treasure_hunt_icon = 'Triforce Piece'
# Ensure game is always possible to complete here, force sufficient pieces if the player is unwilling.
if (customitemarray[64] < treasure_hunt_count) and (goal == 'triforcehunt') and (customitemarray[66] == 0):
if (customitemarray[64] < treasure_hunt_count) and (goal in ['triforcehunt', 'ganonhunt']) and (customitemarray[66] == 0):
extrapieces = treasure_hunt_count - customitemarray[64]
pool.extend(['Triforce Piece'] * extrapieces)
itemtotal = itemtotal + extrapieces