Merge branch 'OverworldShuffleDev' into OverworldShuffle
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@@ -857,7 +857,7 @@ def link_entrances(world, player):
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# ensure Houlihan exits where Links House does
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# ensure Houlihan exits where Links House does
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# TODO: Plando should overrule this
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# TODO: Plando should overrule this
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for links_house in world.get_entrance('Links House Exit', player).connected_region.exits:
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for links_house in world.get_entrance('Links House Exit', player).connected_region.exits:
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if links_house.connected_region.name == 'Links House':
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if links_house.connected_region and links_house.connected_region.name == 'Links House':
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break
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break
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connect_exit(world, 'Chris Houlihan Room Exit', links_house.name, player)
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connect_exit(world, 'Chris Houlihan Room Exit', links_house.name, player)
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