Merge branch 'DoorDevUnstable' into DoorDevVolatile
# Conflicts: # Main.py
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@@ -133,6 +133,10 @@ CLI: ```--bombbag```
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## Bug Fixes and Notes.
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* 0.5.1.6
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* Rules fixes for TT (Boss and Cell) can now have TT Big Key if not otherwise required (boss shuffle + crossed dungeon)
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* BUg fix for money balancing
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* Add some bomb assumptions for bosses in bombbag mode
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* 0.5.1.5
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* Fix for hard pool capacity upgrades missing
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* Bonk Fairy (Light) is no longer in logic for ER Standard and is forbidden to be a connector, so rain state isn't exitable
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