--Fixed Aga Tower staircase (Push statue)
--Petting Zoo rename --Gui fix for repeated options --Eliminated bad rule - (It Required Desert BK even if wallslide not in desert)
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@@ -127,7 +127,7 @@ def vanilla_key_logic(world, player):
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raise Exception('Vanilla key layout not valid %s' % builder.name)
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if player not in world.key_logic.keys():
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world.key_logic[player] = {}
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key_layout = analyze_dungeon(key_layout, world, player)
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analyze_dungeon(key_layout, world, player)
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world.key_logic[player][builder.name] = key_layout.key_logic
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validate_vanilla_key_logic(world, player)
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@@ -1122,7 +1122,7 @@ def determine_required_paths(world):
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paths['Hyrule Castle'].append('Hyrule Dungeon Cellblock')
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# noinspection PyTypeChecker
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paths['Hyrule Castle'].append(('Hyrule Dungeon Cellblock', 'Sanctuary'))
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if world.doorShuffle in ['basic', 'experimental']: # todo: crossed?
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if world.doorShuffle in ['basic']:
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paths['Thieves Town'].append('Thieves Attic Window')
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return paths
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@@ -1986,7 +1986,7 @@ default_door_connections = [
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('GT Hope Room EN', 'GT Tile Room WN'),
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('GT Big Chest SW', 'GT Invisible Catwalk NW'),
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('GT Bob\'s Room SE', 'GT Invisible Catwalk NE'),
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('GT Speed Torch NE', 'GT Trap Room SE'),
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('GT Speed Torch NE', 'GT Petting Zoo SE'),
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('GT Speed Torch SE', 'GT Crystal Conveyor NE'),
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('GT Warp Maze (Pits) ES', 'GT Invisible Catwalk WS'),
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('GT Hookshot NW', 'GT DMs Room SW'),
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