diff --git a/Main.py b/Main.py index 4b47c02c..bb231ae4 100644 --- a/Main.py +++ b/Main.py @@ -38,7 +38,7 @@ from source.enemizer.DamageTables import DamageTable from source.enemizer.Enemizer import randomize_enemies from source.rom.DataTables import init_data_tables -version_number = '1.4.1.2' +version_number = '1.4.1.3' version_branch = '-v' __version__ = f'{version_number}{version_branch}' diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 3f7d2f0f..cc5a0dc9 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -141,6 +141,9 @@ These are now independent of retro mode and have three options: None, Random, an # Bug Fixes and Notes +* 1.4.1.3v + * Enemizer: Raven/Murderdactyls using the correct damage table + * Enemzier: Boss drops only center when boss shuffle is on * 1.4.1.2v * Expert/Hard Item Pool: Capacity fairy no longer gives out free crystal * Vanilla door + Universal Keys: Generation fixed diff --git a/Rom.py b/Rom.py index 816587ff..ea11e06b 100644 --- a/Rom.py +++ b/Rom.py @@ -42,7 +42,7 @@ from source.enemizer.Enemizer import write_enemy_shuffle_settings JAP10HASH = '03a63945398191337e896e5771f77173' -RANDOMIZERBASEHASH = '80edd5ce3d17003614a11eb6b68ae848' +RANDOMIZERBASEHASH = 'd63715be60a548e080dc84ae588307e5' class JsonRom(object): diff --git a/data/base2current.bps b/data/base2current.bps index da6b37aa..22fd6589 100644 Binary files a/data/base2current.bps and b/data/base2current.bps differ