Fixing some Lite ER to not be treated as cross-world

This commit is contained in:
codemann8
2021-10-27 01:20:56 -05:00
parent 0dea19791b
commit c8e04ff8b6
2 changed files with 3 additions and 3 deletions

View File

@@ -123,7 +123,7 @@ class World(object):
set_player_attr('can_access_trock_front', None)
set_player_attr('can_access_trock_big_chest', None)
set_player_attr('can_access_trock_middle', None)
set_player_attr('fix_fake_world', logic[player] not in ['owglitches', 'nologic'] or shuffle[player] in ['lite', 'lean', 'crossed', 'insanity', 'madness_legacy'])
set_player_attr('fix_fake_world', logic[player] not in ['owglitches', 'nologic'] or shuffle[player] in ['lean', 'crossed', 'insanity', 'madness_legacy'])
set_player_attr('mapshuffle', False)
set_player_attr('compassshuffle', False)
set_player_attr('keyshuffle', False)