Add random Ganon vulnerability item.

This commit is contained in:
2025-09-03 19:58:38 -05:00
parent 74a676ac17
commit c97260a337
9 changed files with 199 additions and 35 deletions

View File

@@ -311,6 +311,25 @@
"random"
]
},
"ganon_item": {
"choices": [
"silver",
"boomerang",
"hookshot",
"powder",
"fire_rod",
"ice_rod",
"bombos",
"ether",
"quake",
"hammer",
"bee",
"somaria",
"byrna",
"random",
"none"
]
},
"beemizer": {
"choices": [
"4", "3", "2", "1", "0"

View File

@@ -331,6 +331,13 @@
"Random: Picks a random value between 0 and 7 (inclusive).",
"0-7: Number of crystals needed"
],
"ganon_item": [
"What item Ganon is vulnerable to while stunned in his final phase.",
"Silver: Silver arrows (as in the vanilla game).",
"Random: Picks a random damaging item (but not a medallion if swordless).",
"<item>: The specified item will damage stunned ganon.",
"None: Stunned Ganon cannot be damaged. You must use the normal silverless methods."
],
"openpyramid": [ "Pre-opens the pyramid hole, this removes the Agahnim 2 requirement for it. (default: %(default)s)" ],
"rom": [
"Path to an ALttP JP (1.0) rom to use as a base." ,