Minor tweaks in prep for ER rewrite

This commit is contained in:
codemann8
2021-10-02 13:45:14 -05:00
parent c54bd67ddc
commit c99805f47d
3 changed files with 243 additions and 252 deletions

View File

@@ -53,6 +53,9 @@ def link_entrances(world, player):
connect_custom(world, player)
if invFlag == (0x05 in world.owswaps[player][0] and world.owMixed[player]):
isolated_entrances.append('Mimic Cave')
# if we do not shuffle, set default connections
if world.shuffle[player] in ['vanilla', 'dungeonssimple', 'dungeonsfull']:
for entrancename, exitname in default_connections + drop_connections + default_item_connections + default_shop_connections:
@@ -141,10 +144,7 @@ def link_entrances(world, player):
if world.mode[player] == 'standard' or not world.shufflelinks[player]:
links_house = 'Links House'
else:
if not invFlag:
links_house_doors = [i for i in LW_Single_Cave_Doors if i not in Isolated_LH_Doors_Open]
else:
links_house_doors = [i for i in LW_Single_Cave_Doors if i not in Inverted_Dark_Sanctuary_Doors + Isolated_LH_Doors]
links_house_doors = [i for i in LW_Single_Cave_Doors if i not in isolated_entrances + ([] if not invFlag else Inverted_Dark_Sanctuary_Doors)]
links_house = random.choice(links_house_doors)
connect_two_way(world, links_house, 'Links House Exit', player)
connect_exit(world, 'Chris Houlihan Room Exit', links_house, player) # should always match link's house, except for plandos
@@ -1666,16 +1666,15 @@ LW_Single_Cave_Doors = ['Blinds Hideout',
'Mimic Cave',
'Links House']
Isolated_LH_Doors_Open = ['Mimic Cave',
'Kings Grave',
'Waterfall of Wishing',
'Desert Palace Entrance (South)',
'Desert Palace Entrance (North)',
'Capacity Upgrade',
'Ice Palace',
'Skull Woods Final Section',
'Dark World Hammer Peg Cave',
'Turtle Rock Isolated Ledge Entrance']
Isolated_LH_Doors = ['Kings Grave',
'Waterfall of Wishing',
'Desert Palace Entrance (South)',
'Desert Palace Entrance (North)',
'Capacity Upgrade',
'Ice Palace',
'Skull Woods Final Section',
'Dark World Hammer Peg Cave',
'Turtle Rock Isolated Ledge Entrance']
DW_Single_Cave_Doors = ['Bonk Fairy (Dark)',
'Dark Sanctuary Hint',
@@ -2125,16 +2124,6 @@ Inverted_Dark_Sanctuary_Doors = ['Dark Sanctuary Hint',
'Bumper Cave (Top)',
'Thieves Town']
Isolated_LH_Doors = ['Kings Grave',
'Waterfall of Wishing',
'Desert Palace Entrance (South)',
'Desert Palace Entrance (North)',
'Capacity Upgrade',
'Ice Palace',
'Skull Woods Final Section',
'Dark World Hammer Peg Cave',
'Turtle Rock Isolated Ledge Entrance']
# Entrances that cannot be used to access a must_exit entrance - symmetrical to allow reverse lookups
Must_Exit_Invalid_Connections = defaultdict(set, {
'Dark Death Mountain Ledge (East)': {'Dark Death Mountain Ledge (West)', 'Mimic Cave'},