diff --git a/Main.py b/Main.py index fec6996f..93f5b048 100644 --- a/Main.py +++ b/Main.py @@ -228,7 +228,9 @@ def main(args, seed=None, fish=None): for p, inv_list in world.customizer.get_start_inventory().items(): if inv_list: for inv_item in inv_list: - item = ItemFactory(inv_item.strip(), p) + name = inv_item.strip() + name = name if name != 'Ocarina' or world.flute_mode[player] != 'active' else 'Ocarina (Activated)' + item = ItemFactory(name, p) if item: world.push_precollected(item) if args.print_custom_yaml: diff --git a/RELEASENOTES.md b/RELEASENOTES.md index c083f29d..b1ee524f 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -146,6 +146,7 @@ These are now independent of retro mode and have three options: None, Random, an * Back of Tavern Shuffle now on by default * Enemizer: Wallmasters banned from tiles where spiral staircases are. (Softlock issue) * Packaged build of unstable now available + * Customizer: Fixed an issue with starting with `Ocarina` and flute_mode is active * Fix: HC Big Key drop doesn't count on Basic Doors * Fix: Small Key for this dungeon in Hera Basement doesn't count twice for the key counter * Fixed a small bug with traversal algorithm