GUI work and revert find_accessible_entrances for main dungeon generation
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@@ -202,7 +202,7 @@
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"Door Shuffle Intensity Level (default: %(default)s)",
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"1: Shuffles normal doors and spiral staircases",
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"2: And shuffles open edges and straight staircases",
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"3: (Coming soon) And shuffles dungeon lobbies",
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"3: And shuffles dungeon lobbies",
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"random: Picks one of those at random"
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],
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"experimental": [ "Enable experimental features. (default: %(default)s)" ],
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@@ -244,6 +244,7 @@
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"compassshuffle": [ "Compasses are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"keyshuffle": [ "Small Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"bigkeyshuffle": [ "Big Keys are no longer restricted to their dungeons, but can be anywhere. (default: %(default)s)" ],
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"keydropshuffle": [ "Key Drops (Pots and Enemies) are shuffled and other items can take their place (default: %(default)s)" ],
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"retro": [
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"Keys are universal, shooting arrows costs rupees,",
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"and a few other little things make this more like Zelda-1. (default: %(default)s)"
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