Fixed Mystery to consider new Crossed/Mixed structure
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@@ -137,7 +137,7 @@ def roll_settings(weights):
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ret.ow_shuffle = overworld_shuffle if overworld_shuffle != 'none' else 'vanilla'
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ret.ow_shuffle = overworld_shuffle if overworld_shuffle != 'none' else 'vanilla'
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ret.ow_crossed = get_choice('overworld_crossed')
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ret.ow_crossed = get_choice('overworld_crossed')
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ret.ow_keepsimilar = get_choice('overworld_keepsimilar') == 'on'
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ret.ow_keepsimilar = get_choice('overworld_keepsimilar') == 'on'
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ret.ow_mixed = get_choice('overworld_mixed') == 'on'
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ret.ow_mixed = get_choice('overworld_swap') == 'on'
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overworld_flute = get_choice('flute_shuffle')
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overworld_flute = get_choice('flute_shuffle')
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ret.ow_fluteshuffle = overworld_flute if overworld_flute != 'none' else 'vanilla'
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ret.ow_fluteshuffle = overworld_flute if overworld_flute != 'none' else 'vanilla'
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entrance_shuffle = get_choice('entrance_shuffle')
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entrance_shuffle = get_choice('entrance_shuffle')
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@@ -4,14 +4,18 @@
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parallel: 2
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parallel: 2
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full: 2
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full: 2
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overworld_crossed:
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overworld_crossed:
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on: 1
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none: 1
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off: 1
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polar: 1
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grouped: 1
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limited: 1
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chaos: 1
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overworld_keepsimilar:
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overworld_keepsimilar:
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on: 1
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on: 1
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off: 1
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off: 1
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overworld_mixed:
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overworld_swap:
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on: 1
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vanilla: 1
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off: 1
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mixed: 2
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crossed: 2
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flute_shuffle:
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flute_shuffle:
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vanilla: 0
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vanilla: 0
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balanced: 1
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balanced: 1
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