Renamed some areas
This commit is contained in:
56
Regions.py
56
Regions.py
@@ -11,7 +11,7 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Lost Woods Area', ['Mushroom'], ['Lost Woods Gamble', 'Lost Woods Hideout Drop', 'Lost Woods Hideout Stump', 'Lost Woods NW', 'Lost Woods SW', 'Lost Woods SC', 'Lost Woods SE', 'Lost Woods EN']),
|
||||
create_lw_region(player, 'Master Sword Meadow', ['Master Sword Pedestal'], ['Master Sword Meadow SC']),
|
||||
create_lw_region(player, 'Lumberjack Area', None, ['Lumberjack Tree Tree', 'Lumberjack Tree Cave', 'Lumberjack House', 'Lumberjack WN', 'Lumberjack SW']),
|
||||
create_lw_region(player, 'DM Ascent Area', None, ['Death Mountain Entrance Rock', 'DM Ascent NW', 'DM Ascent SE']),
|
||||
create_lw_region(player, 'Mountain Entry Area', None, ['Death Mountain Entrance Rock', 'Mountain Entry NW', 'Mountain Entry SE']),
|
||||
create_lw_region(player, 'Death Mountain Entrance', None, ['Old Man Cave (West)', 'Death Mountain Entrance Drop']),
|
||||
create_lw_region(player, 'Death Mountain Return Ledge', None, ['Death Mountain Return Cave (West)', 'Death Mountain Return Drop']),
|
||||
create_lw_region(player, 'Lost Woods Pass West Area', None, ['Lost Woods Pass NW', 'Lost Woods Pass SW']),
|
||||
@@ -25,9 +25,9 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Graveyard Area', None, ['Sanctuary Grave', 'Kings Grave Outer Rocks', 'Graveyard WC', 'Graveyard EC']),
|
||||
create_lw_region(player, 'Graveyard Ledge', None, ['Graveyard Cave', 'Graveyard Ledge Drop']),
|
||||
create_lw_region(player, 'Kings Grave Area', None, ['Kings Grave', 'Kings Grave Inner Rocks']),
|
||||
create_lw_region(player, 'Useless Fairy Area', None, ['North Fairy Cave', 'North Fairy Cave Drop', 'Useless Fairy Water Drop', 'Useless Fairy WC', 'Useless Fairy SW']),
|
||||
create_lw_region(player, 'Useless Fairy East Bank', None, ['Useless Fairy East Water Drop', 'Useless Fairy SE', 'Useless Fairy EC', 'Useless Fairy ES']),
|
||||
create_lw_region(player, 'Useless Fairy Water', None, ['Useless Fairy West Pier', 'Useless Fairy East Pier', 'Useless Fairy EN', 'Useless Fairy SC', 'Useless Fairy Whirlpool']),
|
||||
create_lw_region(player, 'River Bend Area', None, ['North Fairy Cave', 'North Fairy Cave Drop', 'River Bend Water Drop', 'River Bend WC', 'River Bend SW']),
|
||||
create_lw_region(player, 'River Bend East Bank', None, ['River Bend East Water Drop', 'River Bend SE', 'River Bend EC', 'River Bend ES']),
|
||||
create_lw_region(player, 'River Bend Water', None, ['River Bend West Pier', 'River Bend East Pier', 'River Bend EN', 'River Bend SC', 'River Bend Whirlpool']),
|
||||
create_lw_region(player, 'Potion Shop Area', None, ['Potion Shop', 'Potion Shop Water Drop', 'Potion Shop Rock (South)', 'Potion Shop WC', 'Potion Shop WS']),
|
||||
create_lw_region(player, 'Potion Shop Northeast', None, ['Potion Shop Northeast Water Drop', 'Potion Shop Rock (North)', 'Potion Shop EC']),
|
||||
create_lw_region(player, 'Potion Shop Water', None, ['Potion Shop WN', 'Potion Shop EN']),
|
||||
@@ -46,7 +46,7 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Hyrule Castle East Entry', None, ['Hyrule Castle Outer East Rock', 'Hyrule Castle ES']),
|
||||
create_lw_region(player, 'Wooden Bridge Area', None, ['Wooden Bridge Water Drop', 'Wooden Bridge NW', 'Wooden Bridge NE', 'Wooden Bridge SW']),
|
||||
create_lw_region(player, 'Wooden Bridge Water', None, ['Wooden Bridge NC']),
|
||||
create_lw_region(player, 'Sand Dune Area', None, ['Sand Dune NW', 'Sand Dune WN', 'Sand Dune SC']),
|
||||
create_lw_region(player, 'Sand Dunes Area', None, ['Sand Dunes NW', 'Sand Dunes WN', 'Sand Dunes SC']),
|
||||
create_lw_region(player, 'Eastern Palace Area', None, ['Sahasrahlas Hut', 'Eastern Palace', 'Eastern Palace SW', 'Eastern Palace SE']),
|
||||
create_lw_region(player, 'Eastern Nook Area', None, ['Long Fairy Cave', 'East Hyrule Teleporter', 'Eastern Nook NE']),
|
||||
create_lw_region(player, 'Maze Race Area', None, ['Maze Race ES']),
|
||||
@@ -58,7 +58,7 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Cave 45 Ledge', None, ['Cave 45', 'Cave 45 Ledge Drop']),
|
||||
create_lw_region(player, 'C Whirlpool Area', None, ['C Whirlpool Rock (Bottom)', 'South Hyrule Teleporter', 'C Whirlpool EN', 'C Whirlpool EC', 'C Whirlpool ES', 'C Whirlpool SC', 'C Whirlpool']),
|
||||
create_lw_region(player, 'C Whirlpool Outer Area', None, ['C Whirlpool Rock (Top)', 'C Whirlpool WC', 'C Whirlpool NW']),
|
||||
create_lw_region(player, 'Central Bonk Rock Area', None, ['Bonk Fairy (Light)', 'Central Bonk Rock NW', 'Central Bonk Rock SW', 'Central Bonk Rock EN', 'Central Bonk Rock EC', 'Central Bonk Rock ES']),
|
||||
create_lw_region(player, 'Central Bonk Rocks Area', None, ['Bonk Fairy (Light)', 'Central Bonk Rocks NW', 'Central Bonk Rocks SW', 'Central Bonk Rocks EN', 'Central Bonk Rocks EC', 'Central Bonk Rocks ES']),
|
||||
create_lw_region(player, 'Links House Area', None, ['Links House', 'Links House NE', 'Links House WN', 'Links House WC', 'Links House WS', 'Links House SC', 'Links House ES', 'Flute Away']),
|
||||
create_lw_region(player, 'Stone Bridge Area', None, ['Stone Bridge NC', 'Stone Bridge EN', 'Stone Bridge WS', 'Stone Bridge SC']),
|
||||
create_lw_region(player, 'Stone Bridge Water', None, ['Stone Bridge WC', 'Stone Bridge EC']),
|
||||
@@ -73,9 +73,9 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Desert Palace Mouth', None, ['Desert Palace Entrance (East)', 'Desert Mouth Drop']),
|
||||
create_lw_region(player, 'Desert Palace Teleporter Ledge', None, ['Desert Teleporter Drop', 'Desert Teleporter']),
|
||||
create_lw_region(player, 'Bombos Tablet Ledge', ['Bombos Tablet'], ['Bombos Tablet Drop', 'Desert EC']),
|
||||
create_lw_region(player, 'Purple Chest Area', ['Purple Chest'], ['Desert Fairy', '50 Rupee Cave', 'Purple Chest WS', 'Purple Chest EC', 'Purple Chest Rocks (North)']),
|
||||
create_lw_region(player, 'Purple Chest Southeast', None, ['Purple Chest Rocks (South)', 'Purple Chest ES']),
|
||||
create_lw_region(player, 'Purple Chest Ledge', None, ['Purple Chest Ledge Drop', 'Purple Chest WC']),
|
||||
create_lw_region(player, 'Desert Pass Area', ['Purple Chest'], ['Desert Fairy', '50 Rupee Cave', 'Desert Pass WS', 'Desert Pass EC', 'Desert Pass Rocks (North)']),
|
||||
create_lw_region(player, 'Desert Pass Southeast', None, ['Desert Pass Rocks (South)', 'Desert Pass ES']),
|
||||
create_lw_region(player, 'Desert Pass Ledge', None, ['Desert Pass Ledge Drop', 'Desert Pass WC']),
|
||||
create_lw_region(player, 'Dam Area', ['Sunken Treasure'], ['Dam', 'Dam WC', 'Dam WS', 'Dam NC', 'Dam EC']),
|
||||
create_lw_region(player, 'Statues Area', None, ['Light Hype Fairy', 'Statues NC', 'Statues WN', 'Statues WC', 'Statues WS', 'Statues SC']),
|
||||
create_lw_region(player, 'South Pass Area', None, ['South Pass WC', 'South Pass NC', 'South Pass ES']),
|
||||
@@ -88,7 +88,7 @@ def create_regions(world, player):
|
||||
create_lw_region(player, 'Octoballoon Area', None, ['Octoballoon Water Drop', 'Octoballoon WS', 'Octoballoon NE']),
|
||||
create_lw_region(player, 'Octoballoon Water', None, ['Octoballoon Pier', 'Octoballoon WC', 'Octoballoon Whirlpool']),
|
||||
create_lw_region(player, 'Octoballoon Water Ledge', None, ['Octoballoon Waterfall Water Drop', 'Octoballoon NW']),
|
||||
create_lw_region(player, 'Ice Rod Cave Area', None, ['Ice Rod Cave', 'Good Bee Cave', '20 Rupee Cave', 'Ice Rod Cave SE', 'Ice Rod Cave SW']),
|
||||
create_lw_region(player, 'Ice Cave Area', None, ['Ice Rod Cave', 'Good Bee Cave', '20 Rupee Cave', 'Ice Cave SE', 'Ice Cave SW']),
|
||||
create_cave_region(player, 'Blinds Hideout', 'a bounty of five items', ["Blind\'s Hideout - Top",
|
||||
"Blind\'s Hideout - Left",
|
||||
"Blind\'s Hideout - Right",
|
||||
@@ -203,9 +203,9 @@ def create_regions(world, player):
|
||||
create_dw_region(player, 'Skull Woods Forgotten Path (Southwest)', None, ['Skull Woods Forgotten Bush (West)', 'Lost Woods Southwest Mirror Spot', 'Skull Woods SW']),
|
||||
create_dw_region(player, 'Skull Woods Forgotten Path (Northeast)', None, ['Skull Woods Forgotten Bush (East)', 'Lost Woods Northeast Mirror Spot', 'Skull Woods EN']),
|
||||
create_dw_region(player, 'Dark Lumberjack Area', None, ['Dark World Lumberjack Shop', 'Lumberjack Mirror Spot', 'Dark Lumberjack WN', 'Dark Lumberjack SW']),
|
||||
create_dw_region(player, 'Bumper Cave Area', None, ['Bumper Cave Entrance Rock', 'DM Ascent Mirror Spot', 'Bumper Cave NW', 'Bumper Cave SE']),
|
||||
create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'DM Ascent Entrance Mirror Spot', 'Bumper Cave Ledge Drop']),
|
||||
create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave (Top)', 'DM Ascent Ledge Mirror Spot', 'Bumper Cave Entrance Drop']),
|
||||
create_dw_region(player, 'Bumper Cave Area', None, ['Bumper Cave Entrance Rock', 'Mountain Entry Mirror Spot', 'Bumper Cave NW', 'Bumper Cave SE']),
|
||||
create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Mountain Entry Entrance Mirror Spot', 'Bumper Cave Ledge Drop']),
|
||||
create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave (Top)', 'Mountain Entry Ledge Mirror Spot', 'Bumper Cave Entrance Drop']),
|
||||
create_dw_region(player, 'Skull Woods Pass West Area', None, ['Skull Woods Pass Bush Row (West)', 'Lost Woods Pass West Mirror Spot', 'Skull Woods Pass NW', 'Skull Woods Pass SW']),
|
||||
create_dw_region(player, 'Skull Woods Pass East Top Area', None, ['Skull Woods Pass Bush Row (East)', 'Skull Woods Pass Rock (Top)', 'Lost Woods Pass East Top Mirror Spot', 'Skull Woods Pass NE']),
|
||||
create_dw_region(player, 'Skull Woods Pass East Bottom Area', None, ['Skull Woods Pass Rock (Bottom)', 'Lost Woods East Bottom Mirror Spot', 'Skull Woods Pass SE']),
|
||||
@@ -214,8 +214,8 @@ def create_regions(world, player):
|
||||
create_dw_region(player, 'Shield Shop Area', None, ['Red Shield Shop', 'Forgotton Forest Mirror Spot', 'Shield Shop NW', 'Shield Shop NE']),
|
||||
create_dw_region(player, 'Dark Chapel Area', None, ['Dark Sanctuary Hint', 'Bonk Rock Ledge Mirror Spot', 'Dark Chapel WN', 'Dark Chapel WS', 'Dark Chapel EC']),
|
||||
create_dw_region(player, 'Dark Graveyard Area', None, ['Graveyard Ledge Mirror Spot', 'Kings Grave Mirror Spot', 'Dark Graveyard WC', 'Dark Graveyard ES']),
|
||||
create_dw_region(player, 'Qirn Jump Area', None, ['Qirn Jump Water Drop', 'Useless Fairy Mirror Spot', 'Qirn Jump WC', 'Qirn Jump SW']),
|
||||
create_dw_region(player, 'Qirn Jump East Bank', None, ['Qirn Jump East Water Drop', 'Useless Fairy East Mirror Spot', 'Qirn Jump SE', 'Qirn Jump EC', 'Qirn Jump ES']),
|
||||
create_dw_region(player, 'Qirn Jump Area', None, ['Qirn Jump Water Drop', 'River Bend Mirror Spot', 'Qirn Jump WC', 'Qirn Jump SW']),
|
||||
create_dw_region(player, 'Qirn Jump East Bank', None, ['Qirn Jump East Water Drop', 'River Bend East Mirror Spot', 'Qirn Jump SE', 'Qirn Jump EC', 'Qirn Jump ES']),
|
||||
create_dw_region(player, 'Qirn Jump Water', None, ['Qirn Jump Pier', 'Qirn Jump EN', 'Qirn Jump SC', 'Qirn Jump Whirlpool']),
|
||||
create_dw_region(player, 'Dark Witch Area', None, ['Dark World Potion Shop', 'Dark Witch Water Drop', 'Potion Shop Mirror Spot', 'Dark Witch Rock (South)', 'Dark Witch WC', 'Dark Witch WS']),
|
||||
create_dw_region(player, 'Dark Witch Northeast', None, ['Dark Witch Northeast Water Drop', 'Dark Witch Rock (North)', 'Potion Shop Northeast Mirror Spot', 'Dark Witch EC']),
|
||||
@@ -234,7 +234,7 @@ def create_regions(world, player):
|
||||
create_dw_region(player, 'Broken Bridge Northeast', None, ['Broken Bridge Hammer Rock (North)', 'Broken Bridge Hookshot Gap', 'Broken Bridge Northeast Water Drop', 'Wooden Bridge Northeast Mirror Spot', 'Broken Bridge NE']),
|
||||
create_dw_region(player, 'Broken Bridge West', None, ['Broken Bridge West Water Drop', 'Wooden Bridge West Mirror Spot', 'Broken Bridge NW']),
|
||||
create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge NC']),
|
||||
create_dw_region(player, 'Dark Dune Area', None, ['Sand Dune Mirror Spot', 'Dark Dune NW', 'Dark Dune WN', 'Dark Dune SC']),
|
||||
create_dw_region(player, 'Dark Dunes Area', None, ['Sand Dunes Mirror Spot', 'Dark Dunes NW', 'Dark Dunes WN', 'Dark Dunes SC']),
|
||||
create_dw_region(player, 'Palace of Darkness Area', None, ['Palace of Darkness Hint', 'Palace of Darkness', 'Eastern Palace Mirror Spot', 'Palace of Darkness SW', 'Palace of Darkness SE']),
|
||||
create_dw_region(player, 'Palace of Darkness Nook Area', None, ['East Dark World Hint', 'Eastern Nook Mirror Spot', 'Palace of Darkness Nook NE']),
|
||||
create_dw_region(player, 'Dig Game Area', ['Digging Game'], ['Dig Game To Ledge Drop', 'Maze Race Mirror Spot', 'Dig Game ES']),
|
||||
@@ -246,7 +246,7 @@ def create_regions(world, player):
|
||||
create_dw_region(player, 'Circle of Bushes Area', None, ['Cave 45 Mirror Spot', 'Circle of Bushes NW', 'Circle of Bushes NC', 'Circle of Bushes EC']),
|
||||
create_dw_region(player, 'Dark C Whirlpool Area', None, ['Dark C Whirlpool Rock (Bottom)', 'C Whirlpool Mirror Spot', 'Dark C Whirlpool EN', 'Dark C Whirlpool EC', 'Dark C Whirlpool ES', 'Dark C Whirlpool SC']),
|
||||
create_dw_region(player, 'Dark C Whirlpool Outer Area', None, ['Dark C Whirlpool Rock (Top)', 'C Whirlpool Outer Mirror Spot', 'Dark C Whirlpool WC', 'Dark C Whirlpool NW']),
|
||||
create_dw_region(player, 'Dark Bonk Rock Area', None, ['Bonk Fairy (Dark)', 'Central Bonk Rock Mirror Spot', 'Dark Bonk Rock NW', 'Dark Bonk Rock SW', 'Dark Bonk Rock EN', 'Dark Bonk Rock EC', 'Dark Bonk Rock ES']),
|
||||
create_dw_region(player, 'Dark Bonk Rocks Area', None, ['Bonk Fairy (Dark)', 'Central Bonk Rocks Mirror Spot', 'Dark Bonk Rocks NW', 'Dark Bonk Rocks SW', 'Dark Bonk Rocks EN', 'Dark Bonk Rocks EC', 'Dark Bonk Rocks ES']),
|
||||
create_dw_region(player, 'Big Bomb Shop Area', None, ['Big Bomb Shop', 'Links House Mirror Spot', 'Big Bomb Shop NE', 'Big Bomb Shop WN', 'Big Bomb Shop WC', 'Big Bomb Shop WS', 'Big Bomb Shop SC', 'Big Bomb Shop ES']),
|
||||
create_dw_region(player, 'Hammer Bridge North Area', None, ['Hammer Bridge Pegs (North)', 'Hammer Bridge Water Drop', 'Stone Bridge Mirror Spot', 'Hammer Bridge NC', 'Hammer Bridge EN']),
|
||||
create_dw_region(player, 'Hammer Bridge South Area', None, ['Hammer Bridge Pegs (South)', 'Stone Bridge South Mirror Spot', 'Hammer Bridge WS', 'Hammer Bridge SC']),
|
||||
@@ -254,20 +254,20 @@ def create_regions(world, player):
|
||||
create_dw_region(player, 'Dark Tree Line Area', None, ['Dark Lake Hylia Fairy', 'Tree Line Mirror Spot', 'Dark Tree Line WN', 'Dark Tree Line NW', 'Dark Tree Line SE']),
|
||||
create_dw_region(player, 'Dark Tree Line Water', None, ['Dark Tree Line WC', 'Dark Tree Line SC']),
|
||||
create_dw_region(player, 'Misery Mire Area', None, ['Mire Shed', 'Misery Mire', 'Dark Desert Fairy', 'Dark Desert Hint', 'Desert Ledge Mirror Spot', 'Checkerboard Mirror Spot', 'DP Stairs Mirror Spot', 'DP Entrance (North) Mirror Spot']),
|
||||
create_dw_region(player, 'Dark Purple Chest Area', None, ['Bombos Tablet Mirror Spot', 'Purple Chest Mirror Spot', 'Dark Purple Chest EC', 'Dark Purple Chest ES']),
|
||||
create_dw_region(player, 'Swamp Palace Area', None, ['Swamp Palace', 'Dam Mirror Spot', 'Swamp Palace WC', 'Swamp Palace WS', 'Swamp Palace NC', 'Swamp Palace EC']),
|
||||
create_dw_region(player, 'Swamp Nook Area', None, ['Bombos Tablet Mirror Spot', 'Desert Pass Mirror Spot', 'Swamp Nook EC', 'Swamp Nook ES']),
|
||||
create_dw_region(player, 'Swamp Area', None, ['Swamp Palace', 'Dam Mirror Spot', 'Swamp WC', 'Swamp WS', 'Swamp NC', 'Swamp EC']),
|
||||
create_dw_region(player, 'Hype Cave Area', None, ['Hype Cave', 'Statues Mirror Spot', 'Hype Cave NC', 'Hype Cave WN', 'Hype Cave WC', 'Hype Cave WS', 'Hype Cave SC']),
|
||||
create_dw_region(player, 'Dark South Pass Area', None, ['South Pass Mirror Spot', 'Dark South Pass WC', 'Dark South Pass NC', 'Dark South Pass ES']),
|
||||
create_dw_region(player, 'Dark Lake Hylia Area', None, ['Dark Lake Hylia Shop', 'Dark Lake Hylia Water Drop', 'Lake Hylia Mirror Spot', 'Dark Lake Hylia NW']),
|
||||
create_dw_region(player, 'Dark Lake Hylia Northeast Bank', None, ['Dark Lake Hylia Northeast Water Drop', 'Lake Hylia Northeast Mirror Spot', 'Dark Lake Hylia NE']),
|
||||
create_dw_region(player, 'Dark Lake Hylia Ledge (West)', None, ['Dark Lake Hylia Southwest Water Drop', 'South Shore Mirror Spot', 'Dark Lake Hylia WS']),
|
||||
create_dw_region(player, 'Dark Lake Hylia Ledge (East)', None, ['Dark Lake Hylia Southeast Water Drop', 'South Shore East Mirror Spot', 'Dark Lake Hylia ES']),
|
||||
create_dw_region(player, 'Dark Lake Hylia Water', None, ['Lake Hylia Island Mirror Spot', 'Dark Lake Hylia Northeast Pier', 'Dark Lake Hylia NC', 'Dark Lake Hylia EC']),
|
||||
create_dw_region(player, 'Ice Lake Area', None, ['Dark Lake Hylia Shop', 'Ice Lake Water Drop', 'Lake Hylia Mirror Spot', 'Ice Lake NW']),
|
||||
create_dw_region(player, 'Ice Lake Northeast Bank', None, ['Ice Lake Northeast Water Drop', 'Lake Hylia Northeast Mirror Spot', 'Ice Lake NE']),
|
||||
create_dw_region(player, 'Ice Lake Ledge (West)', None, ['Ice Lake Southwest Water Drop', 'South Shore Mirror Spot', 'Ice Lake WS']),
|
||||
create_dw_region(player, 'Ice Lake Ledge (East)', None, ['Ice Lake Southeast Water Drop', 'South Shore East Mirror Spot', 'Ice Lake ES']),
|
||||
create_dw_region(player, 'Ice Lake Water', None, ['Lake Hylia Island Mirror Spot', 'Ice Lake Northeast Pier', 'Ice Lake NC', 'Ice Lake EC']),
|
||||
create_dw_region(player, 'Ice Palace Area', None, ['Ice Palace', 'Lake Hylia Central Island Mirror Spot']),
|
||||
create_dw_region(player, 'Southeast DW Area', None, ['Southeast DW Water Drop', 'Octoballoon Mirror Spot', 'Southeast DW WS', 'Southeast DW NE']),
|
||||
create_dw_region(player, 'Southeast DW Water', None, ['Southeast DW Pier', 'Southeast DW Whirlpool', 'Southeast DW WC']),
|
||||
create_dw_region(player, 'Southeast DW Water Ledge', None, ['Southeast DW Waterfall Water Drop', 'Southeast DW NW']),
|
||||
create_dw_region(player, 'Dark Shopping Mall Area', None, ['Dark Lake Hylia Ledge Fairy', 'Dark Lake Hylia Ledge Hint', 'Dark Lake Hylia Ledge Spike Cave', 'Ice Rod Cave Mirror Spot', 'Dark Shopping Mall SE', 'Dark Shopping Mall SW']),
|
||||
create_dw_region(player, 'Bomber Corner Area', None, ['Bomber Corner Water Drop', 'Octoballoon Mirror Spot', 'Bomber Corner WS', 'Bomber Corner NE']),
|
||||
create_dw_region(player, 'Bomber Corner Water', None, ['Bomber Corner Pier', 'Bomber Corner Whirlpool', 'Bomber Corner WC']),
|
||||
create_dw_region(player, 'Bomber Corner Water Ledge', None, ['Bomber Corner Waterfall Water Drop', 'Bomber Corner NW']),
|
||||
create_dw_region(player, 'Shopping Mall Area', None, ['Dark Lake Hylia Ledge Fairy', 'Dark Lake Hylia Ledge Hint', 'Dark Lake Hylia Ledge Spike Cave', 'Ice Cave Mirror Spot', 'Shopping Mall SE', 'Shopping Mall SW']),
|
||||
create_cave_region(player, 'Palace of Darkness Hint', 'a storyteller'),
|
||||
create_cave_region(player, 'East Dark World Hint', 'a storyteller'),
|
||||
create_cave_region(player, 'Big Bomb Shop', 'the bomb shop'),
|
||||
|
||||
Reference in New Issue
Block a user