Good bee cave & spiral cave logic for bombs

Good bee cave requires bombs to access.
Spiral cave is never assumed to be transversable as a super bunny, so it makes sense to force bombs OR can_kill_most_things if the cave is in the LW.
This commit is contained in:
StructuralMike
2021-07-24 14:21:22 +02:00
parent 051a47e0cd
commit cce5adc453
2 changed files with 3 additions and 1 deletions

View File

@@ -719,6 +719,7 @@ class CollectionState(object):
def can_get_good_bee(self, player):
cave = self.world.get_region('Good Bee Cave', player)
return (
self.can_use_bombs(player) and
self.has_bottle(player) and
self.has('Bug Catching Net', player) and
(self.has_Boots(player) or (self.has_sword(player) and self.has('Quake', player))) and